mirror of
https://github.com/moonlight-stream/moonlight-ios.git
synced 2026-04-02 22:16:07 +00:00
Preserve stream aspect ratio even when host resolution changes
This commit is contained in:
@@ -100,7 +100,7 @@
|
||||
|
||||
// Initializing the renderer must be done on the main thread
|
||||
dispatch_async(dispatch_get_main_queue(), ^{
|
||||
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc] initWithView:self->_renderView callbacks:self->_callbacks];
|
||||
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc] initWithView:self->_renderView callbacks:self->_callbacks streamAspectRatio:(float)self->_config.width / (float)self->_config.height];
|
||||
self->_connection = [[Connection alloc] initWithConfig:self->_config renderer:renderer connectionCallbacks:self->_callbacks];
|
||||
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
|
||||
[opQueue addOperation:self->_connection];
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
@interface VideoDecoderRenderer : NSObject
|
||||
|
||||
- (id)initWithView:(UIView*)view callbacks:(id<ConnectionCallbacks>)callbacks;
|
||||
- (id)initWithView:(UIView*)view callbacks:(id<ConnectionCallbacks>)callbacks streamAspectRatio:(float)aspectRatio;
|
||||
|
||||
- (void)setupWithVideoFormat:(int)videoFormat frameRate:(int)frameRate;
|
||||
- (void)start;
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
@implementation VideoDecoderRenderer {
|
||||
StreamView* _view;
|
||||
id<ConnectionCallbacks> _callbacks;
|
||||
float _streamAspectRatio;
|
||||
|
||||
AVSampleBufferDisplayLayer* displayLayer;
|
||||
Boolean waitingForSps, waitingForPps, waitingForVps;
|
||||
@@ -31,12 +32,23 @@
|
||||
CALayer *oldLayer = displayLayer;
|
||||
|
||||
displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
|
||||
displayLayer.bounds = _view.bounds;
|
||||
displayLayer.backgroundColor = [UIColor blackColor].CGColor;
|
||||
|
||||
// Ensure the AVSampleBufferDisplayLayer is sized to preserve the aspect ratio
|
||||
// of the video stream. We used to use AVLayerVideoGravityResizeAspect, but that
|
||||
// respects the PAR encoded in the SPS which causes our computed video-relative
|
||||
// touch location to be wrong in StreamView if the aspect ratio of the host
|
||||
// desktop doesn't match the aspect ratio of the stream.
|
||||
CGSize videoSize;
|
||||
if (_view.bounds.size.width > _view.bounds.size.height * _streamAspectRatio) {
|
||||
videoSize = CGSizeMake(_view.bounds.size.height * _streamAspectRatio, _view.bounds.size.height);
|
||||
} else {
|
||||
videoSize = CGSizeMake(_view.bounds.size.width, _view.bounds.size.width / _streamAspectRatio);
|
||||
}
|
||||
displayLayer.position = CGPointMake(CGRectGetMidX(_view.bounds), CGRectGetMidY(_view.bounds));
|
||||
displayLayer.videoGravity = AVLayerVideoGravityResizeAspect;
|
||||
|
||||
displayLayer.bounds = CGRectMake(0, 0, videoSize.width, videoSize.height);
|
||||
displayLayer.videoGravity = AVLayerVideoGravityResize;
|
||||
|
||||
// Hide the layer until we get an IDR frame. This ensures we
|
||||
// can see the loading progress label as the stream is starting.
|
||||
displayLayer.hidden = YES;
|
||||
@@ -63,12 +75,13 @@
|
||||
}
|
||||
}
|
||||
|
||||
- (id)initWithView:(StreamView*)view callbacks:(id<ConnectionCallbacks>)callbacks
|
||||
- (id)initWithView:(StreamView*)view callbacks:(id<ConnectionCallbacks>)callbacks streamAspectRatio:(float)aspectRatio
|
||||
{
|
||||
self = [super init];
|
||||
|
||||
_view = view;
|
||||
_callbacks = callbacks;
|
||||
_streamAspectRatio = aspectRatio;
|
||||
|
||||
[self reinitializeDisplayLayer];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user