mirror of
https://github.com/moonlight-stream/moonlight-ios.git
synced 2026-02-16 10:31:02 +00:00
Cap selected channel count at physical maximum
This commit is contained in:
@@ -631,9 +631,13 @@ static NSMutableSet* hostList;
|
||||
// multiController must be set before calling getConnectedGamepadMask
|
||||
_streamConfig.multiController = streamSettings.multiController;
|
||||
_streamConfig.gamepadMask = [ControllerSupport getConnectedGamepadMask:_streamConfig];
|
||||
|
||||
int numberOfChannels = [streamSettings.audioConfig intValue];
|
||||
Log(LOG_I, @"Number of audio channels %d", numberOfChannels);
|
||||
|
||||
// Probe for supported channel configurations
|
||||
int physicalOutputChannels = (int)[AVAudioSession sharedInstance].maximumOutputNumberOfChannels;
|
||||
Log(LOG_I, @"Audio device supports %d channels", physicalOutputChannels);
|
||||
|
||||
int numberOfChannels = MIN([streamSettings.audioConfig intValue], physicalOutputChannels);
|
||||
Log(LOG_I, @"Selected number of audio channels %d", numberOfChannels);
|
||||
if (numberOfChannels >= 8) {
|
||||
_streamConfig.audioConfiguration = AUDIO_CONFIGURATION_71_SURROUND;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user