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Fix scroll speed on recent GFE versions
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@@ -106,7 +106,7 @@ static const int REFERENCE_HEIGHT = 720;
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CGPoint avgLocation = CGPointMake((firstLocation.x + secondLocation.x) / 2, (firstLocation.y + secondLocation.y) / 2);
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if (touchLocation.y != avgLocation.y) {
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LiSendHighResScrollEvent(avgLocation.y - touchLocation.y);
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LiSendHighResScrollEvent((avgLocation.y - touchLocation.y) * 10);
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}
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// If we've moved far enough to confirm this wasn't just human/machine error,
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