Created logger with log levels

This commit is contained in:
Diego Waxemberg
2015-02-10 21:26:55 -05:00
parent 0c36754ebe
commit e3dd4e7238
26 changed files with 182 additions and 113 deletions

View File

@@ -87,7 +87,7 @@
y:_config.height / screenSize.height];
int majorVersion = [[appversion substringToIndex:1] intValue];
NSLog(@"Server is generation %d", majorVersion);
Log(LOG_I, @"Server is generation %d", majorVersion);
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:_renderView];
_connection = [[Connection alloc] initWithConfig:_config renderer:renderer connectionCallbacks:_callbacks serverMajorVersion:majorVersion];
@@ -121,11 +121,11 @@
NSString *gameSession = [launchResp getStringTag:@"gamesession"];
if (launchResp == NULL || ![launchResp isStatusOk]) {
[_callbacks launchFailed:@"Failed to launch app"];
NSLog(@"Failed Launch Response: %@", launchResp.statusMessage);
Log(LOG_E, @"Failed Launch Response: %@", launchResp.statusMessage);
return FALSE;
} else if (gameSession == NULL || [gameSession isEqualToString:@"0"]) {
[_callbacks launchFailed:launchResp.statusMessage];
NSLog(@"Failed to parse game session. Code: %ld Response: %@", (long)launchResp.statusCode, launchResp.statusMessage);
Log(LOG_E, @"Failed to parse game session. Code: %ld Response: %@", (long)launchResp.statusCode, launchResp.statusMessage);
return FALSE;
}
@@ -140,11 +140,11 @@
NSString* resume = [resumeResp getStringTag:@"resume"];
if (resumeResp == NULL || ![resumeResp isStatusOk]) {
[_callbacks launchFailed:@"Failed to resume app"];
NSLog(@"Failed Resume Response: %@", resumeResp.statusMessage);
Log(LOG_E, @"Failed Resume Response: %@", resumeResp.statusMessage);
return FALSE;
} else if (resume == NULL || [resume isEqualToString:@"0"]) {
[_callbacks launchFailed:resumeResp.statusMessage];
NSLog(@"Failed to parse resume response. Code: %ld Response: %@", (long)resumeResp.statusCode, resumeResp.statusMessage);
Log(LOG_E, @"Failed to parse resume response. Code: %ld Response: %@", (long)resumeResp.statusCode, resumeResp.statusMessage);
return FALSE;
}