implemented dead zone for analog sticks

This commit is contained in:
Diego Waxemberg 2014-12-29 22:42:41 -05:00
parent 809a660506
commit cb93486bb0

View File

@ -57,6 +57,7 @@ static float D_PAD_CENTER_Y;
static const float STICK_INNER_SIZE = 80;
static const float STICK_OUTER_SIZE = 120;
static const float STICK_DEAD_ZONE = .1;
static float LS_CENTER_X;
static float LS_CENTER_Y;
static float RS_CENTER_X;
@ -299,29 +300,36 @@ static float L2_Y;
}
- (void) handleTouchMovedEvent:(UIEvent*)event {
float rsMaxX = RS_CENTER_X + STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float rsMaxY = RS_CENTER_Y + STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float rsMinX = RS_CENTER_X - STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float rsMinY = RS_CENTER_Y - STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float lsMaxX = LS_CENTER_X + STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float lsMaxY = LS_CENTER_Y + STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float lsMinX = LS_CENTER_X - STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float lsMinY = LS_CENTER_Y - STICK_OUTER_SIZE / 2 - STICK_INNER_SIZE / 2;
float rsMaxX = RS_CENTER_X + STICK_OUTER_SIZE / 2;
float rsMaxY = RS_CENTER_Y + STICK_OUTER_SIZE / 2;
float rsMinX = RS_CENTER_X - STICK_OUTER_SIZE / 2;
float rsMinY = RS_CENTER_Y - STICK_OUTER_SIZE / 2;
float lsMaxX = LS_CENTER_X + STICK_OUTER_SIZE / 2;
float lsMaxY = LS_CENTER_Y + STICK_OUTER_SIZE / 2;
float lsMinX = LS_CENTER_X - STICK_OUTER_SIZE / 2;
float lsMinY = LS_CENTER_Y - STICK_OUTER_SIZE / 2;
for (UITouch* touch in [event allTouches]) {
CGPoint touchLocation = [touch locationInView:_view];
float xLoc = touchLocation.x - STICK_INNER_SIZE / 2;
float yLoc = touchLocation.y - STICK_INNER_SIZE / 2;
float xLoc = touchLocation.x;
float yLoc = touchLocation.y;
if (touch == _lsTouch) {
if (xLoc > lsMaxX) xLoc = lsMaxX;
if (xLoc < lsMinX) xLoc = lsMinX;
if (yLoc > lsMaxY) yLoc = lsMaxY;
if (yLoc < lsMinY) yLoc = lsMinY;
_leftStick.frame = CGRectMake(xLoc, yLoc, STICK_INNER_SIZE, STICK_INNER_SIZE);
_leftStick.frame = CGRectMake(xLoc - STICK_INNER_SIZE / 2, yLoc - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
leftStickX = 0x7FFE * (xLoc - LS_CENTER_X) / (lsMaxX - LS_CENTER_X);
leftStickY = 0x7FFE * (yLoc - LS_CENTER_Y) / (lsMaxY - LS_CENTER_Y);
float xStickVal = (xLoc - LS_CENTER_X) / (lsMaxX - LS_CENTER_X);
float yStickVal = (yLoc - LS_CENTER_Y) / (lsMaxY - LS_CENTER_Y);
NSLog(@"Left Stick x: %f y: %f", xStickVal, yStickVal);
if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0;
if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0;
leftStickX = 0x7FFE * xStickVal;
leftStickY = 0x7FFE * -yStickVal;
} else if (touch == _rsTouch) {
if (xLoc > rsMaxX) xLoc = rsMaxX;
@ -329,10 +337,17 @@ static float L2_Y;
if (yLoc > rsMaxY) yLoc = rsMaxY;
if (yLoc < rsMinY) yLoc = rsMinY;
_rightStick.frame = CGRectMake(xLoc, yLoc, STICK_INNER_SIZE, STICK_INNER_SIZE);
_rightStick.frame = CGRectMake(xLoc - STICK_INNER_SIZE / 2, yLoc - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
rightStickX = 0x7FFE * (xLoc - RS_CENTER_X) / (rsMaxX - RS_CENTER_X);
rightStickY = 0x7FFE * (yLoc - RS_CENTER_Y) / (rsMaxY - RS_CENTER_Y);
float xStickVal = (xLoc - RS_CENTER_X) / (rsMaxX - RS_CENTER_X);
float yStickVal = (yLoc - RS_CENTER_Y) / (rsMaxY - RS_CENTER_Y);
NSLog(@"Right Stick x: %f y: %f", xStickVal, yStickVal);
if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0;
if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0;
rightStickX = 0x7FFE * xStickVal;
rightStickY = 0x7FFE * -yStickVal;
}
}
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,
@ -417,8 +432,12 @@ static float L2_Y;
}
if (touch == _lsTouch) {
_leftStick.frame = CGRectMake(LS_CENTER_X - STICK_INNER_SIZE / 2, LS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
leftStickX = 0 * 0x7FFE;
leftStickY = 0 * 0x7FFE;
} else if (touch == _rsTouch) {
_rightStick.frame = CGRectMake(RS_CENTER_X - STICK_INNER_SIZE / 2, RS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
rightStickX = 0 * 0x7FFE;
rightStickY = 0 * 0x7FFE;
}
}
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,