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Standardize mouse input scaling to avoid variance based on stream resolution
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@@ -37,7 +37,6 @@
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interactionDelegate:(id<UserInteractionDelegate>)interactionDelegate
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config:(StreamConfiguration*)streamConfig;
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- (void) showOnScreenControls;
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- (void) setMouseDeltaFactors:(float)x y:(float)y;
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- (OnScreenControlsLevel) getCurrentOscState;
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@end
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