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Fix subtle database corruption that would cause games common to 2 or more PCs to jump between them based on the last app list fetched
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@@ -224,7 +224,7 @@
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- (App*) getAppForTemporaryApp:(TemporaryApp*)tempApp withAppRecords:(NSArray*)apps {
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- (App*) getAppForTemporaryApp:(TemporaryApp*)tempApp withAppRecords:(NSArray*)apps {
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for (App* app in apps) {
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for (App* app in apps) {
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if ([app.id isEqualToString:tempApp.id] &&
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if ([app.id isEqualToString:tempApp.id] &&
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[app.host.uuid isEqualToString:app.host.uuid]) {
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[app.host.uuid isEqualToString:tempApp.host.uuid]) {
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return app;
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return app;
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}
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}
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}
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}
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