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Store GCController in Controller object to allow us to fetch controller attributes later
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@@ -7,12 +7,11 @@
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//
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// Swift
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#import "Moonlight-Swift.h"
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#if !TARGET_OS_IPHONE
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#import "Gamepad.h"
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#endif
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#import "StreamConfiguration.h"
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@class Controller;
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#import "Controller.h"
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@class OnScreenControls;
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