mirror of
https://github.com/moonlight-stream/moonlight-ios.git
synced 2025-07-01 07:15:44 +00:00
Implement immediate controller arrival and battery events
This commit is contained in:
parent
e0808d6bfc
commit
73d4199917
@ -43,6 +43,10 @@ typedef struct {
|
||||
@property (nonatomic) NSTimer* _Nullable gyroTimer;
|
||||
@property (nonatomic) GCRotationRate lastGyroSample;
|
||||
|
||||
@property (nonatomic) NSTimer* _Nullable batteryTimer;
|
||||
@property (nonatomic) GCDeviceBatteryState lastBatteryState;
|
||||
@property (nonatomic) float lastBatteryLevel;
|
||||
|
||||
@property (nonatomic) BOOL reportedArrival;
|
||||
|
||||
@end
|
||||
|
@ -22,6 +22,7 @@
|
||||
@interface ControllerSupport : NSObject
|
||||
|
||||
-(id) initWithConfig:(StreamConfiguration*)streamConfig delegate:(id<ControllerSupportDelegate>)delegate;
|
||||
-(void) connectionEstablished;
|
||||
|
||||
-(void) initAutoOnScreenControlMode:(OnScreenControls*)osc;
|
||||
-(void) cleanup;
|
||||
|
@ -336,15 +336,12 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
exitRequested = YES;
|
||||
}
|
||||
|
||||
// Report the controller arrival to the host if we haven't done so yet
|
||||
if (!controller.reportedArrival && controller.gamepad) {
|
||||
[self reportControllerArrival:controller.gamepad];
|
||||
controller.reportedArrival = YES;
|
||||
// Only send controller events if we successfully reported controller arrival
|
||||
if ([self reportControllerArrival:controller]) {
|
||||
// Player 1 is always present for OSC
|
||||
LiSendMultiControllerEvent(_multiController ? controller.playerIndex : 0, [self getActiveGamepadMask],
|
||||
controller.lastButtonFlags, controller.lastLeftTrigger, controller.lastRightTrigger, controller.lastLeftStickX, controller.lastLeftStickY, controller.lastRightStickX, controller.lastRightStickY);
|
||||
}
|
||||
|
||||
// Player 1 is always present for OSC
|
||||
LiSendMultiControllerEvent(_multiController ? controller.playerIndex : 0, [self getActiveGamepadMask],
|
||||
controller.lastButtonFlags, controller.lastLeftTrigger, controller.lastRightTrigger, controller.lastLeftStickX, controller.lastLeftStickY, controller.lastRightStickX, controller.lastRightStickY);
|
||||
}
|
||||
[_controllerStreamLock unlock];
|
||||
|
||||
@ -416,128 +413,211 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
}
|
||||
}
|
||||
|
||||
-(void) reportControllerArrival:(GCController*) controller
|
||||
-(void) initializeControllerBattery:(Controller*) controller
|
||||
{
|
||||
if (controller == nil || controller.extendedGamepad == nil) {
|
||||
return;
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
if (controller.gamepad.battery) {
|
||||
// Poll for updated battery status every 30 seconds
|
||||
controller.batteryTimer = [NSTimer scheduledTimerWithTimeInterval:30 repeats:YES block:^(NSTimer *timer) {
|
||||
if (controller.lastBatteryState != controller.gamepad.battery.batteryState ||
|
||||
controller.lastBatteryLevel != controller.gamepad.battery.batteryLevel) {
|
||||
uint8_t batteryState;
|
||||
|
||||
switch (controller.gamepad.battery.batteryState) {
|
||||
case GCDeviceBatteryStateFull:
|
||||
batteryState = LI_BATTERY_STATE_FULL;
|
||||
break;
|
||||
case GCDeviceBatteryStateCharging:
|
||||
batteryState = LI_BATTERY_STATE_CHARGING;
|
||||
break;
|
||||
case GCDeviceBatteryStateDischarging:
|
||||
batteryState = LI_BATTERY_STATE_DISCHARGING;
|
||||
break;
|
||||
case GCDeviceBatteryStateUnknown:
|
||||
default:
|
||||
batteryState = LI_BATTERY_STATE_UNKNOWN;
|
||||
break;
|
||||
}
|
||||
|
||||
LiSendControllerBatteryEvent(controller.playerIndex, batteryState, (uint8_t)(controller.gamepad.battery.batteryLevel * 100));
|
||||
|
||||
controller.lastBatteryState = controller.gamepad.battery.batteryState;
|
||||
controller.lastBatteryLevel = controller.gamepad.battery.batteryLevel;
|
||||
}
|
||||
}];
|
||||
|
||||
// Fire the timer immediately to send the initial battery state
|
||||
[controller.batteryTimer fire];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
-(void) cleanupControllerBattery:(Controller*) controller
|
||||
{
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
[controller.batteryTimer invalidate];
|
||||
}
|
||||
}
|
||||
|
||||
-(BOOL) reportControllerArrival:(Controller*) limeController
|
||||
{
|
||||
// Only report arrival once
|
||||
if (limeController.reportedArrival) {
|
||||
return YES;
|
||||
}
|
||||
|
||||
uint8_t type = LI_CTYPE_UNKNOWN;
|
||||
uint16_t capabilities = 0;
|
||||
uint32_t supportedButtonFlags = 0;
|
||||
|
||||
// Start is always present
|
||||
supportedButtonFlags |= PLAY_FLAG;
|
||||
|
||||
// Detect buttons present in the GCExtendedGamepad profile
|
||||
if (controller.extendedGamepad.dpad) {
|
||||
supportedButtonFlags |= UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.leftShoulder) {
|
||||
supportedButtonFlags |= LB_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.rightShoulder) {
|
||||
supportedButtonFlags |= RB_FLAG;
|
||||
}
|
||||
if (@available(iOS 13.0, tvOS 13.0, *)) {
|
||||
if (controller.extendedGamepad.buttonOptions) {
|
||||
supportedButtonFlags |= BACK_FLAG;
|
||||
GCController *controller = limeController.gamepad;
|
||||
if (controller) {
|
||||
// This is a physical controller with a corresponding GCController object
|
||||
|
||||
// Start is always present
|
||||
supportedButtonFlags |= PLAY_FLAG;
|
||||
|
||||
// Detect buttons present in the GCExtendedGamepad profile
|
||||
if (controller.extendedGamepad.dpad) {
|
||||
supportedButtonFlags |= UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG;
|
||||
}
|
||||
}
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
if (controller.extendedGamepad.buttonHome) {
|
||||
supportedButtonFlags |= SPECIAL_FLAG;
|
||||
if (controller.extendedGamepad.leftShoulder) {
|
||||
supportedButtonFlags |= LB_FLAG;
|
||||
}
|
||||
}
|
||||
if (controller.extendedGamepad.buttonA) {
|
||||
supportedButtonFlags |= A_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.buttonB) {
|
||||
supportedButtonFlags |= B_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.buttonX) {
|
||||
supportedButtonFlags |= X_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.buttonY) {
|
||||
supportedButtonFlags |= Y_FLAG;
|
||||
}
|
||||
if (@available(iOS 12.1, tvOS 12.1, *)) {
|
||||
if (controller.extendedGamepad.leftThumbstickButton) {
|
||||
supportedButtonFlags |= LS_CLK_FLAG;
|
||||
if (controller.extendedGamepad.rightShoulder) {
|
||||
supportedButtonFlags |= RB_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.rightThumbstickButton) {
|
||||
supportedButtonFlags |= RS_CLK_FLAG;
|
||||
if (@available(iOS 13.0, tvOS 13.0, *)) {
|
||||
if (controller.extendedGamepad.buttonOptions) {
|
||||
supportedButtonFlags |= BACK_FLAG;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
// Xbox One/Series controller
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleOne]) {
|
||||
supportedButtonFlags |= PADDLE1_FLAG;
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
if (controller.extendedGamepad.buttonHome) {
|
||||
supportedButtonFlags |= SPECIAL_FLAG;
|
||||
}
|
||||
}
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleTwo]) {
|
||||
supportedButtonFlags |= PADDLE2_FLAG;
|
||||
if (controller.extendedGamepad.buttonA) {
|
||||
supportedButtonFlags |= A_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleThree]) {
|
||||
supportedButtonFlags |= PADDLE3_FLAG;
|
||||
if (controller.extendedGamepad.buttonB) {
|
||||
supportedButtonFlags |= B_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleFour]) {
|
||||
supportedButtonFlags |= PADDLE4_FLAG;
|
||||
if (controller.extendedGamepad.buttonX) {
|
||||
supportedButtonFlags |= X_FLAG;
|
||||
}
|
||||
if (@available(iOS 15.0, tvOS 15.0, *)) {
|
||||
if (controller.physicalInputProfile.buttons[GCInputButtonShare]) {
|
||||
supportedButtonFlags |= MISC_FLAG;
|
||||
if (controller.extendedGamepad.buttonY) {
|
||||
supportedButtonFlags |= Y_FLAG;
|
||||
}
|
||||
if (@available(iOS 12.1, tvOS 12.1, *)) {
|
||||
if (controller.extendedGamepad.leftThumbstickButton) {
|
||||
supportedButtonFlags |= LS_CLK_FLAG;
|
||||
}
|
||||
if (controller.extendedGamepad.rightThumbstickButton) {
|
||||
supportedButtonFlags |= RS_CLK_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
// DualShock/DualSense controller
|
||||
if (controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton]) {
|
||||
supportedButtonFlags |= TOUCHPAD_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne]) {
|
||||
capabilities |= LI_CCAP_TOUCHPAD;
|
||||
}
|
||||
|
||||
if ([controller.extendedGamepad isKindOfClass:[GCXboxGamepad class]]) {
|
||||
type = LI_CTYPE_XBOX;
|
||||
}
|
||||
else if ([controller.extendedGamepad isKindOfClass:[GCDualShockGamepad class]]) {
|
||||
type = LI_CTYPE_PS;
|
||||
}
|
||||
|
||||
if (@available(iOS 14.5, tvOS 14.5, *)) {
|
||||
if ([controller.extendedGamepad isKindOfClass:[GCDualSenseGamepad class]]) {
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
// Xbox One/Series controller
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleOne]) {
|
||||
supportedButtonFlags |= PADDLE1_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleTwo]) {
|
||||
supportedButtonFlags |= PADDLE2_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleThree]) {
|
||||
supportedButtonFlags |= PADDLE3_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleFour]) {
|
||||
supportedButtonFlags |= PADDLE4_FLAG;
|
||||
}
|
||||
if (@available(iOS 15.0, tvOS 15.0, *)) {
|
||||
if (controller.physicalInputProfile.buttons[GCInputButtonShare]) {
|
||||
supportedButtonFlags |= MISC_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
// DualShock/DualSense controller
|
||||
if (controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton]) {
|
||||
supportedButtonFlags |= TOUCHPAD_FLAG;
|
||||
}
|
||||
if (controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne]) {
|
||||
capabilities |= LI_CCAP_TOUCHPAD;
|
||||
}
|
||||
|
||||
if ([controller.extendedGamepad isKindOfClass:[GCXboxGamepad class]]) {
|
||||
type = LI_CTYPE_XBOX;
|
||||
}
|
||||
else if ([controller.extendedGamepad isKindOfClass:[GCDualShockGamepad class]]) {
|
||||
type = LI_CTYPE_PS;
|
||||
}
|
||||
}
|
||||
|
||||
// Detect supported haptics localities
|
||||
if (controller.haptics) {
|
||||
if ([controller.haptics.supportedLocalities containsObject:GCHapticsLocalityHandles]) {
|
||||
capabilities |= LI_CCAP_RUMBLE;
|
||||
|
||||
if (@available(iOS 14.5, tvOS 14.5, *)) {
|
||||
if ([controller.extendedGamepad isKindOfClass:[GCDualSenseGamepad class]]) {
|
||||
type = LI_CTYPE_PS;
|
||||
}
|
||||
}
|
||||
if ([controller.haptics.supportedLocalities containsObject:GCHapticsLocalityTriggers]) {
|
||||
capabilities |= LI_CCAP_TRIGGER_RUMBLE;
|
||||
|
||||
// Detect supported haptics localities
|
||||
if (controller.haptics) {
|
||||
if ([controller.haptics.supportedLocalities containsObject:GCHapticsLocalityHandles]) {
|
||||
capabilities |= LI_CCAP_RUMBLE;
|
||||
}
|
||||
if ([controller.haptics.supportedLocalities containsObject:GCHapticsLocalityTriggers]) {
|
||||
capabilities |= LI_CCAP_TRIGGER_RUMBLE;
|
||||
}
|
||||
}
|
||||
|
||||
// Detect supported motion sensors
|
||||
if (controller.motion) {
|
||||
if (controller.motion.hasGravityAndUserAcceleration) {
|
||||
capabilities |= LI_CCAP_ACCEL;
|
||||
}
|
||||
if (controller.motion.hasRotationRate) {
|
||||
capabilities |= LI_CCAP_GYRO;
|
||||
}
|
||||
}
|
||||
|
||||
// Detect RGB LED support
|
||||
if (controller.light) {
|
||||
capabilities |= LI_CCAP_RGB_LED;
|
||||
}
|
||||
|
||||
// Detect battery support
|
||||
if (controller.battery) {
|
||||
capabilities |= LI_CCAP_BATTERY_STATE;
|
||||
}
|
||||
}
|
||||
|
||||
// Detect supported motion sensors
|
||||
if (controller.motion) {
|
||||
if (controller.motion.hasGravityAndUserAcceleration) {
|
||||
capabilities |= LI_CCAP_ACCEL;
|
||||
}
|
||||
if (controller.motion.hasRotationRate) {
|
||||
capabilities |= LI_CCAP_GYRO;
|
||||
}
|
||||
else {
|
||||
// This is a virtual controller corresponding to our OSC
|
||||
|
||||
// TODO: Support various layouts and button labels on the OSC
|
||||
type = LI_CTYPE_XBOX;
|
||||
capabilities = 0;
|
||||
supportedButtonFlags =
|
||||
PLAY_FLAG | BACK_FLAG | UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG |
|
||||
LB_FLAG | RB_FLAG | LS_CLK_FLAG | RS_CLK_FLAG | A_FLAG | B_FLAG | X_FLAG | Y_FLAG;
|
||||
}
|
||||
|
||||
// Detect RGB LED support
|
||||
if (controller.light) {
|
||||
capabilities |= LI_CCAP_RGB_LED;
|
||||
}
|
||||
|
||||
LiSendControllerArrivalEvent(controller.playerIndex, [self getActiveGamepadMask], type, supportedButtonFlags, capabilities);
|
||||
}
|
||||
|
||||
// Report the new controller to the host
|
||||
// NB: This will fail if the connection hasn't been fully established yet
|
||||
// and we will try again later.
|
||||
if (LiSendControllerArrivalEvent(controller.playerIndex,
|
||||
[self getActiveGamepadMask],
|
||||
type,
|
||||
supportedButtonFlags,
|
||||
capabilities) != 0) {
|
||||
return NO;
|
||||
}
|
||||
|
||||
// Begin polling for battery status
|
||||
[self initializeControllerBattery:limeController];
|
||||
|
||||
// Remember that we've reported arrival already
|
||||
limeController.reportedArrival = YES;
|
||||
return YES;
|
||||
}
|
||||
|
||||
-(void) handleControllerTouchpad:(Controller*)controller touch:(GCControllerDirectionPad*)touch index:(int)index
|
||||
@ -874,7 +954,7 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
[self updateAutoOnScreenControlMode];
|
||||
}
|
||||
|
||||
-(void) assignController:(GCController*)controller {
|
||||
-(Controller*) assignController:(GCController*)controller {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (!(_controllerNumbers & (1 << i))) {
|
||||
_controllerNumbers |= (1 << i);
|
||||
@ -915,9 +995,11 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
[_controllers setObject:limeController forKey:[NSNumber numberWithInteger:controller.playerIndex]];
|
||||
|
||||
Log(LOG_I, @"Assigning controller index: %d", i);
|
||||
break;
|
||||
return limeController;
|
||||
}
|
||||
}
|
||||
|
||||
return nil;
|
||||
}
|
||||
|
||||
-(Controller*) getOscController {
|
||||
@ -1024,19 +1106,20 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
return;
|
||||
}
|
||||
|
||||
[self assignController:controller];
|
||||
|
||||
// Register callbacks on the new controller
|
||||
[self registerControllerCallbacks:controller];
|
||||
|
||||
// Report the controller arrival to the host
|
||||
[self reportControllerArrival:controller];
|
||||
|
||||
// Re-evaluate the on-screen control mode
|
||||
[self updateAutoOnScreenControlMode];
|
||||
|
||||
// Notify the delegate
|
||||
[self->_delegate gamepadPresenceChanged];
|
||||
Controller* limeController = [self assignController:controller];
|
||||
if (limeController) {
|
||||
// Register callbacks on the new controller
|
||||
[self registerControllerCallbacks:controller];
|
||||
|
||||
// Report the controller arrival to the host if we're connected
|
||||
[self reportControllerArrival:limeController];
|
||||
|
||||
// Re-evaluate the on-screen control mode
|
||||
[self updateAutoOnScreenControlMode];
|
||||
|
||||
// Notify the delegate
|
||||
[self->_delegate gamepadPresenceChanged];
|
||||
}
|
||||
}];
|
||||
_controllerDisconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) {
|
||||
Log(LOG_I, @"Controller disconnected!");
|
||||
@ -1052,26 +1135,30 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
self->_controllerNumbers &= ~(1 << controller.playerIndex);
|
||||
Log(LOG_I, @"Unassigning controller index: %ld", (long)controller.playerIndex);
|
||||
|
||||
// Unset the GCController on this object (in case it is the OSC, which will persist)
|
||||
Controller* limeController = [self->_controllers objectForKey:[NSNumber numberWithInteger:controller.playerIndex]];
|
||||
|
||||
// Stop haptics on this controller
|
||||
[self cleanupControllerHaptics:limeController];
|
||||
|
||||
// Stop motion reports on this controller
|
||||
[self cleanupControllerMotion:limeController];
|
||||
|
||||
limeController.gamepad = nil;
|
||||
|
||||
// Inform the server of the updated active gamepads before removing this controller
|
||||
[self updateFinished:limeController];
|
||||
[self->_controllers removeObjectForKey:[NSNumber numberWithInteger:controller.playerIndex]];
|
||||
|
||||
// Re-evaluate the on-screen control mode
|
||||
[self updateAutoOnScreenControlMode];
|
||||
|
||||
// Notify the delegate
|
||||
[self->_delegate gamepadPresenceChanged];
|
||||
if (limeController) {
|
||||
// Stop haptics on this controller
|
||||
[self cleanupControllerHaptics:limeController];
|
||||
|
||||
// Stop motion reports on this controller
|
||||
[self cleanupControllerMotion:limeController];
|
||||
|
||||
// Stop battery reports on this controller
|
||||
[self cleanupControllerBattery:limeController];
|
||||
|
||||
// Unset the GCController on this object (in case it is the OSC, which will persist)
|
||||
limeController.gamepad = nil;
|
||||
|
||||
// Inform the server of the updated active gamepads before removing this controller
|
||||
[self updateFinished:limeController];
|
||||
[self->_controllers removeObjectForKey:[NSNumber numberWithInteger:controller.playerIndex]];
|
||||
|
||||
// Re-evaluate the on-screen control mode
|
||||
[self updateAutoOnScreenControlMode];
|
||||
|
||||
// Notify the delegate
|
||||
[self->_delegate gamepadPresenceChanged];
|
||||
}
|
||||
}];
|
||||
|
||||
if (@available(iOS 14.0, tvOS 14.0, *)) {
|
||||
@ -1120,6 +1207,14 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
return self;
|
||||
}
|
||||
|
||||
-(void) connectionEstablished
|
||||
{
|
||||
for (Controller* controller in [_controllers allValues]) {
|
||||
// Report the controller arrival to the host if we haven't done so yet
|
||||
[self reportControllerArrival:controller];
|
||||
}
|
||||
}
|
||||
|
||||
-(void) cleanup
|
||||
{
|
||||
[[NSNotificationCenter defaultCenter] removeObserver:_controllerConnectObserver];
|
||||
@ -1141,6 +1236,7 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
|
||||
for (Controller* controller in [_controllers allValues]) {
|
||||
[self cleanupControllerHaptics:controller];
|
||||
[self cleanupControllerMotion:controller];
|
||||
[self cleanupControllerBattery:controller];
|
||||
}
|
||||
[_controllers removeAllObjects];
|
||||
|
||||
|
@ -377,6 +377,8 @@
|
||||
|
||||
[self->_streamView showOnScreenControls];
|
||||
|
||||
[self->_controllerSupport connectionEstablished];
|
||||
|
||||
if (self->_settings.statsOverlay) {
|
||||
self->_statsUpdateTimer = [NSTimer scheduledTimerWithTimeInterval:1.0f
|
||||
target:self
|
||||
|
Loading…
x
Reference in New Issue
Block a user