Fix for: Surround sound audio on Apple TV #371

Added audio configuration option to the settings menu to allow users to select their speaker setup.
This commit is contained in:
Nitropud
2021-07-11 09:10:55 -07:00
committed by Cameron Gutman
parent 87be7080cb
commit 701c83d79c
7 changed files with 34 additions and 6 deletions

View File

@@ -17,6 +17,7 @@
framerate:(NSInteger)framerate
height:(NSInteger)height
width:(NSInteger)width
audioConfig:(NSInteger)audioConfig
onscreenControls:(NSInteger)onscreenControls
optimizeGames:(BOOL)optimizeGames
multiController:(BOOL)multiController

View File

@@ -56,6 +56,7 @@
framerate:(NSInteger)framerate
height:(NSInteger)height
width:(NSInteger)width
audioConfig:(NSInteger)audioConfig
onscreenControls:(NSInteger)onscreenControls
optimizeGames:(BOOL)optimizeGames
multiController:(BOOL)multiController
@@ -73,6 +74,7 @@
settingsToSave.bitrate = [NSNumber numberWithInteger:bitrate];
settingsToSave.height = [NSNumber numberWithInteger:height];
settingsToSave.width = [NSNumber numberWithInteger:width];
settingsToSave.audioConfig = [NSNumber numberWithInteger:audioConfig];
settingsToSave.onscreenControls = [NSNumber numberWithInteger:onscreenControls];
settingsToSave.optimizeGames = optimizeGames;
settingsToSave.multiController = multiController;

View File

@@ -16,6 +16,7 @@
@property (nonatomic, retain) NSNumber * framerate;
@property (nonatomic, retain) NSNumber * height;
@property (nonatomic, retain) NSNumber * width;
@property (nonatomic, retain) NSNumber * audioConfig;
@property (nonatomic, retain) NSNumber * onscreenControls;
@property (nonatomic, retain) NSString * uniqueId;
@property (nonatomic) BOOL useHevc;

View File

@@ -34,6 +34,8 @@
assert([self.bitrate intValue] != 0);
self.framerate = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"framerate"]];
assert([self.framerate intValue] != 0);
self.audioConfig = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"audioConfig"]];
assert([self.audioConfig intValue] != 0);
self.useHevc = [[NSUserDefaults standardUserDefaults] boolForKey:@"useHevc"];
self.useFramePacing = [[NSUserDefaults standardUserDefaults] integerForKey:@"useFramePacing"] != 0;
self.playAudioOnPC = [[NSUserDefaults standardUserDefaults] boolForKey:@"audioOnPC"];
@@ -66,6 +68,7 @@
self.framerate = settings.framerate;
self.height = settings.height;
self.width = settings.width;
self.audioConfig = settings.audioConfig;
self.useHevc = settings.useHevc;
self.useFramePacing = settings.useFramePacing;
self.playAudioOnPC = settings.playAudioOnPC;