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Update to libopus 1.3.1
This commit is contained in:
180
BuildScripts/build-libopus.sh
Executable file
180
BuildScripts/build-libopus.sh
Executable file
@@ -0,0 +1,180 @@
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#!/bin/bash
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# Builds libopus for iOS or tvOS.
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#
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# Copyright 2012 Mike Tigas <mike@tig.as>
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#
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# Based on work by Felix Schulze on 16.12.10.
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# Copyright 2010 Felix Schulze. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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###########################################################################
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# Choose your libopus version and your currently-installed iOS SDK version:
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#
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TARGET="AppleTV" # "iPhone"
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VERSION="1.3.1"
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SDKVERSION="16.1"
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MINVERSIONDEF="-mtvos-version-min=12.0" # "-miphoneos-version-min=12.0"
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###########################################################################
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#
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# Don't change anything under this line!
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#
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###########################################################################
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# by default, we won't build for debugging purposes
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if [ "${DEBUG}" == "true" ]; then
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echo "Compiling for debugging ..."
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OPT_CFLAGS="-O0 -fno-inline -g"
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OPT_LDFLAGS=""
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OPT_CONFIG_ARGS="--enable-assertions --disable-asm"
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else
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OPT_CFLAGS="-Ofast -flto -g"
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OPT_LDFLAGS="-flto"
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OPT_CONFIG_ARGS=""
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fi
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# No need to change this since xcode build will only compile in the
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# necessary bits from the libraries we create
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ARCHS="x86_64 arm64"
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DEVELOPER=`xcode-select -print-path`
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#DEVELOPER="/Applications/Xcode.app/Contents/Developer"
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cd "`dirname \"$0\"`"
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REPOROOT=$(pwd)
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# Where we'll end up storing things in the end
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OUTPUTDIR="${REPOROOT}/dependencies"
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mkdir -p ${OUTPUTDIR}/include
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mkdir -p ${OUTPUTDIR}/lib
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BUILDDIR="${REPOROOT}/build"
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# where we will keep our sources and build from.
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SRCDIR="${BUILDDIR}/src"
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mkdir -p $SRCDIR
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# where we will store intermediary builds
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INTERDIR="${BUILDDIR}/built"
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mkdir -p $INTERDIR
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########################################
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cd $SRCDIR
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# Exit the script if an error happens
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set -e
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if [ ! -e "${SRCDIR}/opus-${VERSION}.tar.gz" ]; then
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echo "Downloading opus-${VERSION}.tar.gz"
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curl -LO http://downloads.xiph.org/releases/opus/opus-${VERSION}.tar.gz
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fi
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echo "Using opus-${VERSION}.tar.gz"
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tar zxf opus-${VERSION}.tar.gz -C $SRCDIR
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cd "${SRCDIR}/opus-${VERSION}"
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set +e # don't bail out of bash script if ccache doesn't exist
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CCACHE=`which ccache`
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if [ $? == "0" ]; then
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echo "Building with ccache: $CCACHE"
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CCACHE="${CCACHE} "
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else
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echo "Building without ccache"
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CCACHE=""
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fi
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set -e # back to regular "bail out on error" mode
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export ORIGINALPATH=$PATH
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for ARCH in ${ARCHS}
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do
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if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ]; then
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PLATFORM="${TARGET}Simulator"
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EXTRA_CFLAGS="-arch ${ARCH}"
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EXTRA_CONFIG="--host=x86_64-apple-darwin"
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else
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PLATFORM="${TARGET}OS"
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EXTRA_CFLAGS="-arch ${ARCH}"
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EXTRA_CONFIG="--host=arm-apple-darwin"
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fi
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mkdir -p "${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk"
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./configure --enable-float-approx --disable-shared --enable-static --with-pic --disable-extra-programs --disable-doc ${EXTRA_CONFIG} \
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--prefix="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" \
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LDFLAGS="$LDFLAGS ${OPT_LDFLAGS} -fPIE ${MINVERSIONDEF} -L${OUTPUTDIR}/lib" \
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CFLAGS="$CFLAGS ${EXTRA_CFLAGS} ${OPT_CFLAGS} -fPIE ${MINVERSIONDEF} -I${OUTPUTDIR}/include -isysroot ${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDKVERSION}.sdk" \
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# Build the application and install it to the fake SDK intermediary dir
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# we have set up. Make sure to clean up afterward because we will re-use
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# this source tree to cross-compile other targets.
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make -j$(nproc)
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make install
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make clean
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done
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########################################
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echo "Build library..."
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# These are the libs that comprise libopus.
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OUTPUT_LIBS="libopus.a"
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for OUTPUT_LIB in ${OUTPUT_LIBS}; do
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INPUT_LIBS=""
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for ARCH in ${ARCHS}; do
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if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ];
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then
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PLATFORM="${TARGET}Simulator"
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else
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PLATFORM="${TARGET}OS"
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fi
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INPUT_ARCH_LIB="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/lib/${OUTPUT_LIB}"
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if [ -e $INPUT_ARCH_LIB ]; then
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INPUT_LIBS="${INPUT_LIBS} ${INPUT_ARCH_LIB}"
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fi
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done
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# Combine the three architectures into a universal library.
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if [ -n "$INPUT_LIBS" ]; then
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lipo -create $INPUT_LIBS \
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-output "${OUTPUTDIR}/lib/${OUTPUT_LIB}"
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else
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echo "$OUTPUT_LIB does not exist, skipping (are the dependencies installed?)"
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fi
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done
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for ARCH in ${ARCHS}; do
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if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ];
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then
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PLATFORM="${TARGET}Simulator"
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else
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PLATFORM="${TARGET}OS"
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fi
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cp -R ${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/include/* ${OUTPUTDIR}/include/
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if [ $? == "0" ]; then
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# We only need to copy the headers over once. (So break out of forloop
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# once we get first success.)
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break
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fi
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done
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####################
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echo "Building done."
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echo "Cleaning up..."
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rm -fr ${INTERDIR}
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rm -fr "${SRCDIR}/opus-${VERSION}"
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echo "Done."
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