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Remove per-app HDR support check
It doesn't seem to make a difference anymore whether it's supported or not. GFE seems happy to enter HDR mode anyway.
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@@ -648,14 +648,13 @@ static NSMutableSet* hostList;
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_streamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
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_streamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
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}
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}
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// HDR requires HDR10 game, HDR10 display, and HEVC Main10 decoder on the client.
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// HDR requires HDR10 display and HEVC Main10 decoder on the client.
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// It additionally requires an HEVC Main10 encoder on the server (GTX 1000+).
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// It additionally requires an HEVC Main10 encoder on the server (GTX 1000+).
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//
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//
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// It should also be a user preference, since some games may require higher peak
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// It should also be a user preference, since some games may require higher peak
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// brightness than the iOS device can support to look correct in HDR mode.
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// brightness than the iOS device can support to look correct in HDR mode.
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if (@available(iOS 11.3, tvOS 11.2, *)) {
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if (@available(iOS 11.3, tvOS 11.2, *)) {
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_streamConfig.enableHdr =
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_streamConfig.enableHdr =
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app.hdrSupported && // App supported
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(app.host.serverCodecModeSupport & 0x200) != 0 && // HEVC Main10 encoding on host PC GPU
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(app.host.serverCodecModeSupport & 0x200) != 0 && // HEVC Main10 encoding on host PC GPU
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VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC) && // Decoder supported
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VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC) && // Decoder supported
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(AVPlayer.availableHDRModes & AVPlayerHDRModeHDR10) != 0 && // Display supported
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(AVPlayer.availableHDRModes & AVPlayerHDRModeHDR10) != 0 && // Display supported
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