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Add rumble support
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@@ -42,6 +42,8 @@
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-(void) updateFinished:(Controller*)controller;
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-(void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor;
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+(int) getConnectedGamepadMask:(StreamConfiguration*)streamConfig;
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@property (nonatomic, strong) id connectObserver;
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