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https://github.com/moonlight-stream/moonlight-ios.git
synced 2026-06-19 07:00:57 +00:00
fixed the ffmpeg build size
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@@ -276,10 +276,25 @@ void av_freep(void *ptr);
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* @param tab_ptr pointer to the array to grow
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* @param nb_ptr pointer to the number of elements in the array
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* @param elem element to add
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* @see av_dynarray2_add()
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* @see av_dynarray_add_nofree(), av_dynarray2_add()
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*/
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void av_dynarray_add(void *tab_ptr, int *nb_ptr, void *elem);
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/**
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* Add an element to a dynamic array.
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*
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* Function has the same functionality as av_dynarray_add(),
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* but it doesn't free memory on fails. It returns error code
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* instead and leave current buffer untouched.
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*
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* @param tab_ptr pointer to the array to grow
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* @param nb_ptr pointer to the number of elements in the array
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* @param elem element to add
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* @return >=0 on success, negative otherwise.
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* @see av_dynarray_add(), av_dynarray2_add()
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*/
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int av_dynarray_add_nofree(void *tab_ptr, int *nb_ptr, void *elem);
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/**
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* Add an element of size elem_size to a dynamic array.
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*
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@@ -299,7 +314,7 @@ void av_dynarray_add(void *tab_ptr, int *nb_ptr, void *elem);
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* the new added element is not filled.
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* @return pointer to the data of the element to copy in the new allocated space.
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* If NULL, the new allocated space is left uninitialized."
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* @see av_dynarray_add()
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* @see av_dynarray_add(), av_dynarray_add_nofree()
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*/
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void *av_dynarray2_add(void **tab_ptr, int *nb_ptr, size_t elem_size,
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const uint8_t *elem_data);
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