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https://github.com/moonlight-stream/moonlight-ios.git
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Rewrite loading frame management (again)
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611358e35c
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08e169eb23
@ -10,5 +10,11 @@
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@interface LoadingFrameViewController : UIViewController
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- (void)showLoadingFrame:(void (^)(void))completion;
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- (void)dismissLoadingFrame:(void (^)(void))completion;
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- (BOOL)isShown;
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@property (weak, nonatomic) IBOutlet UIActivityIndicatorView *loadingSpinner;
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@end
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@ -8,11 +8,9 @@
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#import "LoadingFrameViewController.h"
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@interface LoadingFrameViewController ()
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@end
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@implementation LoadingFrameViewController
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@implementation LoadingFrameViewController {
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BOOL presented;
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};
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- (void)viewDidLoad {
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[super viewDidLoad];
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@ -20,19 +18,38 @@
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self.loadingSpinner.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2);
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}
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- (void)didReceiveMemoryWarning {
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[super didReceiveMemoryWarning];
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// Dispose of any resources that can be recreated.
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- (UIViewController*) activeViewController {
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UIViewController *topController = [UIApplication sharedApplication].keyWindow.rootViewController;
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while (topController.presentedViewController) {
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topController = topController.presentedViewController;
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}
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return topController;
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}
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/*
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#pragma mark - Navigation
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// In a storyboard-based application, you will often want to do a little preparation before navigation
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- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
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// Get the new view controller using [segue destinationViewController].
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// Pass the selected object to the new view controller.
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- (void)showLoadingFrame:(void (^)(void))completion {
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if (!presented) {
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presented = YES;
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[[self activeViewController] presentViewController:self animated:NO completion:completion];
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}
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else if (completion) {
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completion();
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}
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}
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- (void)dismissLoadingFrame:(void (^)(void))completion {
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if (presented) {
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presented = NO;
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[self dismissViewControllerAnimated:NO completion:completion];
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}
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else if (completion) {
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completion();
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}
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}
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- (BOOL)isShown {
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return presented;
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}
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*/
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@end
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@ -48,7 +48,6 @@
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NSArray* _sortedAppList;
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NSCache* _boxArtCache;
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bool _background;
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dispatch_semaphore_t _loadingFrameSemaphore;
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#if TARGET_OS_TV
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UITapGestureRecognizer* _menuRecognizer;
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#else
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@ -383,20 +382,6 @@ static NSMutableSet* hostList;
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return topController;
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}
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- (BOOL) loadingFrameIsPresented {
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UIViewController *nextController = [UIApplication sharedApplication].keyWindow.rootViewController;
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while (nextController) {
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if (nextController == _loadingFrame) {
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return YES;
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}
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nextController = nextController.presentedViewController;
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}
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return NO;
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}
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- (void)hostLongClicked:(TemporaryHost *)host view:(UIView *)view {
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Log(LOG_D, @"Long clicked host: %@", host.name);
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UIAlertController* longClickAlert = [UIAlertController alertControllerWithTitle:host.name message:@"" preferredStyle:UIAlertControllerStyleActionSheet];
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@ -677,66 +662,18 @@ static NSMutableSet* hostList;
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}
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- (void) showLoadingFrame:(void (^)(void))completion {
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// Wait for all loading frame operations to complete before starting this one
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dispatch_semaphore_wait(_loadingFrameSemaphore, DISPATCH_TIME_FOREVER);
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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dispatch_async(dispatch_get_main_queue(), ^{
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// If loading frame is already active, just complete it now otherwise
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// we may not get a completion callback.
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if ([self loadingFrameIsPresented]) {
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dispatch_semaphore_signal(self->_loadingFrameSemaphore);
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if (completion) {
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completion();
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}
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return;
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}
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// Avoid animating this as it significantly prolongs the loading frame's time on screen
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[[self activeViewController] presentViewController:self->_loadingFrame animated:NO completion:^{
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dispatch_semaphore_signal(self->_loadingFrameSemaphore);
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if (completion) {
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completion();
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}
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}];
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});
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});
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[_loadingFrame showLoadingFrame:completion];
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}
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- (void) hideLoadingFrame:(void (^)(void))completion {
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// Wait for all loading frame operations to complete before starting this one
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dispatch_semaphore_wait(_loadingFrameSemaphore, DISPATCH_TIME_FOREVER);
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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dispatch_async(dispatch_get_main_queue(), ^{
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// If loading frame is already dismissed, just complete it now otherwise
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// we may not get a completion callback.
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if (![self loadingFrameIsPresented]) {
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[self enableNavigation];
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dispatch_semaphore_signal(self->_loadingFrameSemaphore);
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if (completion) {
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completion();
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}
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return;
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}
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// See comment above in showLoadingFrame about why we don't animate this
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[self->_loadingFrame dismissViewControllerAnimated:NO completion:^{
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[self enableNavigation];
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dispatch_semaphore_signal(self->_loadingFrameSemaphore);
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if (completion) {
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completion();
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}
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}];
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});
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});
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[self enableNavigation];
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[_loadingFrame dismissLoadingFrame:completion];
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}
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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// Ensure only one loading frame operation can take place at a time
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_loadingFrameSemaphore = dispatch_semaphore_create(1);
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#if !TARGET_OS_TV
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// Set the side bar button action. When it's tapped, it'll show the sidebar.
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[_limelightLogoButton addTarget:self.revealViewController action:@selector(revealToggle:) forControlEvents:UIControlEventTouchDown];
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@ -888,7 +825,7 @@ static NSMutableSet* hostList;
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// loading frame which will cause an infinite loop by starting
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// another loading frame. To avoid this, just don't refresh
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// if we're coming back from a loading frame view.
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[self beginForegroundRefresh: ![[self activeViewController] isKindOfClass:[LoadingFrameViewController class]]];
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[self beginForegroundRefresh: !([_loadingFrame isShown] || [_loadingFrame isBeingDismissed])];
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}
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- (void)viewDidDisappear:(BOOL)animated
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