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moonlight-embedded/libgamestream
History
Iwan Timmer d32b5b656f Set C99 usage globally instead of per target
2017-09-06 22:14:22 +02:00
..
client.c
Check status code for GS api requests
2017-08-06 22:06:55 +02:00
client.h
Use --unsupported option also for unsupported resolutions
2017-06-16 21:49:10 +02:00
CMakeLists.txt
Set C99 usage globally instead of per target
2017-09-06 22:14:22 +02:00
discover.c
Libgamestream doesn't print to console
2015-07-23 13:06:47 +02:00
discover.h
Rename functions in libgamestream and provide better error handling
2015-07-23 12:04:33 +02:00
errors.h
Check status code for GS api requests
2017-08-06 22:06:55 +02:00
http.c
Add debug option to show http traffic
2017-06-11 18:14:32 +02:00
http.h
Add debug option to show http traffic
2017-06-11 18:14:32 +02:00
mkcert.c
Allocate memory for RSA key
2017-06-11 12:45:12 +02:00
mkcert.h
Rename functions in libgamestream and provide better error handling
2015-07-23 12:04:33 +02:00
sps.c
Fix use-after-free bug in SPS processing
2015-08-15 00:58:32 -07:00
sps.h
Correct header for sps fixes
2017-05-27 17:28:47 +02:00
xml.c
Check status code for GS api requests
2017-08-06 22:06:55 +02:00
xml.h
Check status code for GS api requests
2017-08-06 22:06:55 +02:00
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