2016-04-01 00:31:32 -04:00

184 lines
4.5 KiB
C

/*
* This file is part of Moonlight Embedded.
*
* Based on Moonlight Pc implementation
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include "ffmpeg.h"
#ifdef HAVE_VDPAU
#include "ffmpeg_vdpau.h"
#endif
#include <Limelight.h>
#include <stdlib.h>
#include <libswscale/swscale.h>
#include <pthread.h>
#include <stdio.h>
#include <stdbool.h>
// General decoder and renderer state
static AVPacket pkt;
static AVCodec* decoder;
static AVCodecContext* decoder_ctx;
static AVFrame* dec_frame;
enum decoders {SOFTWARE, VDPAU};
enum decoders decoder_system;
#define BYTES_PER_PIXEL 4
// This function must be called before
// any other decoding functions
int ffmpeg_init(int videoFormat, int width, int height, int perf_lvl, int thread_count) {
// Initialize the avcodec library and register codecs
av_log_set_level(AV_LOG_QUIET);
avcodec_register_all();
av_init_packet(&pkt);
#ifdef HAVE_VDPAU
if (perf_lvl & HARDWARE_ACCELERATION) {
switch (videoFormat) {
case VIDEO_FORMAT_H264:
decoder = avcodec_find_decoder_by_name("h264_vdpau");
break;
case VIDEO_FORMAT_H265:
decoder = avcodec_find_decoder_by_name("hevc_vdpau");
break;
}
if (decoder != NULL)
decoder_system = VDPAU;
}
#endif
if (decoder == NULL) {
decoder_system = SOFTWARE;
switch (videoFormat) {
case VIDEO_FORMAT_H264:
decoder = avcodec_find_decoder_by_name("h264");
break;
case VIDEO_FORMAT_H265:
decoder = avcodec_find_decoder_by_name("hevc");
break;
}
if (decoder == NULL) {
printf("Couldn't find decoder\n");
return -1;
}
}
decoder_ctx = avcodec_alloc_context3(decoder);
if (decoder_ctx == NULL) {
printf("Couldn't allocate context");
return -1;
}
if (perf_lvl & DISABLE_LOOP_FILTER)
// Skip the loop filter for performance reasons
decoder_ctx->skip_loop_filter = AVDISCARD_ALL;
if (perf_lvl & LOW_LATENCY_DECODE)
// Use low delay single threaded encoding
decoder_ctx->flags |= CODEC_FLAG_LOW_DELAY;
if (perf_lvl & SLICE_THREADING)
decoder_ctx->thread_type = FF_THREAD_SLICE;
else
decoder_ctx->thread_type = FF_THREAD_FRAME;
decoder_ctx->thread_count = thread_count;
decoder_ctx->width = width;
decoder_ctx->height = height;
decoder_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
int err = avcodec_open2(decoder_ctx, decoder, NULL);
if (err < 0) {
printf("Couldn't open codec");
return err;
}
dec_frame = av_frame_alloc();
if (dec_frame == NULL) {
printf("Couldn't allocate frame");
return -1;
}
#ifdef HAVE_VDPAU
if (decoder_system == VDPAU)
vdpau_init(decoder_ctx, width, height);
#endif
return 0;
}
// This function must be called after
// decoding is finished
void ffmpeg_destroy(void) {
if (decoder_ctx) {
avcodec_close(decoder_ctx);
av_free(decoder_ctx);
decoder_ctx = NULL;
}
if (dec_frame) {
av_frame_free(&dec_frame);
dec_frame = NULL;
}
}
AVFrame* ffmpeg_get_frame() {
if (decoder_system == SOFTWARE)
return dec_frame;
#ifdef HAVE_VDPAU
else if (decoder_system == VDPAU)
return vdpau_get_frame(dec_frame);
#endif
}
// packets must be decoded in order
// indata must be inlen + FF_INPUT_BUFFER_PADDING_SIZE in length
int ffmpeg_decode(unsigned char* indata, int inlen) {
int err;
int got_pic = 0;
pkt.data = indata;
pkt.size = inlen;
while (pkt.size > 0) {
got_pic = 0;
err = avcodec_decode_video2(decoder_ctx, dec_frame, &got_pic, &pkt);
if (err < 0) {
char errorstring[512];
av_strerror(err, errorstring, sizeof(errorstring));
fprintf(stderr, "Decode failed - %s\n", errorstring);
got_pic = 0;
break;
}
pkt.size -= err;
pkt.data += err;
}
if (got_pic) {
return 1;
}
return err < 0 ? err : 0;
}