Files
moonlight-embedded/src/com/limelight/input/EvdevHandler.java
2015-02-19 18:49:53 -05:00

274 lines
9.4 KiB
Java

package com.limelight.input;
import com.limelight.LimeLog;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.nvstream.input.KeyboardPacket;
import com.limelight.nvstream.input.MouseButtonPacket;
import java.awt.event.KeyEvent;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.nio.ByteBuffer;
/**
* Class that handles keyboard input using the Evdev interface
* @author Iwan Timmer
*/
public class EvdevHandler extends EvdevReader {
private static KeyboardTranslator translator;
/* GFE's prefix for every key code */
public static final short KEY_PREFIX = (short) 0x80;
/* Global controller ID state */
private static int assignedControllerIds = 0;
private static Object controllerIdLock = new Object();
/* Gamepad state */
private short buttonFlags;
private byte leftTrigger, rightTrigger;
private short leftStickX, leftStickY, rightStickX, rightStickY;
private boolean gamepadSynced;
private short controllerId = -1;
private short mouseDeltaX, mouseDeltaY;
private byte mouseScroll;
private byte keyModifiers;
private EvdevAbsolute absLX, absLY, absRX, absRY, absLT, absRT, absDX, absDY;
private NvConnection conn;
private GamepadMapping mapping;
public EvdevHandler(NvConnection conn, String device, GamepadMapping mapping) throws FileNotFoundException, IOException {
super(device);
this.conn = conn;
this.mapping = mapping;
absLX = new EvdevAbsolute(device, mapping.abs_x, mapping.reverse_x);
absLY = new EvdevAbsolute(device, mapping.abs_y, !mapping.reverse_y);
absRX = new EvdevAbsolute(device, mapping.abs_rx, mapping.reverse_rx);
absRY = new EvdevAbsolute(device, mapping.abs_ry, !mapping.reverse_ry);
absLT = new EvdevAbsolute(device, mapping.abs_z, mapping.reverse_z);
absRT = new EvdevAbsolute(device, mapping.abs_rz, mapping.reverse_rz);
absDX = new EvdevAbsolute(device, mapping.abs_dpad_x, mapping.reverse_dpad_x);
absDY = new EvdevAbsolute(device, mapping.abs_dpad_y, mapping.reverse_dpad_y);
translator = new KeyboardTranslator(conn);
gamepadSynced = true;
}
private void assignNewControllerId() {
synchronized (controllerIdLock) {
for (short i = 0; i < 4; i++) {
if ((assignedControllerIds & (1 << i)) == 0) {
// Assign this unused value to this input device
assignedControllerIds |= (1 << i);
controllerId = i;
LimeLog.info("Assigning controller ID "+i);
return;
}
}
}
// All IDs have been assigned so use controller 0 for the rest
controllerId = 0;
}
private void releaseControllerId() {
LimeLog.info("Releasing controller ID "+controllerId);
synchronized (controllerIdLock) {
assignedControllerIds &= ~(1 << controllerId);
}
}
@Override
protected void parseEvent(ByteBuffer buffer) {
if (buffer.limit()==EvdevConstants.MAX_STRUCT_SIZE_BYTES) {
long time_sec = buffer.getLong();
long time_usec = buffer.getLong();
} else {
int time_sec = buffer.getInt();
int time_usec = buffer.getInt();
}
short type = buffer.getShort();
short code = buffer.getShort();
int value = buffer.getInt();
boolean gamepadModified = false;
if (type==EvdevConstants.EV_SYN) {
if (!gamepadSynced) {
// Assign a controller ID if one hasn't been assigned yet.
// Note that we're only assigning IDs to things that actually send
// some form of controller input to avoid falsely reserving IDs for
// devices that aren't actually controllers or are inactive controllers.
if (controllerId < 0) {
assignNewControllerId();
}
conn.sendControllerInput(controllerId, buttonFlags, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
gamepadSynced = true;
}
if (mouseDeltaX != 0 || mouseDeltaY != 0) {
conn.sendMouseMove(mouseDeltaX, mouseDeltaY);
mouseDeltaX = mouseDeltaY = 0;
}
if (mouseScroll != 0) {
conn.sendMouseScroll(mouseScroll);
mouseScroll = 0;
}
} else if (type==EvdevConstants.EV_KEY) {
if (code<EvdevConstants.KEY_CODES.length) {
short gfCode = translator.translate(EvdevConstants.KEY_CODES[code]);
if (value==EvdevConstants.KEY_PRESSED) {
if (gfCode==KeyEvent.VK_SHIFT)
keyModifiers |= KeyboardPacket.MODIFIER_SHIFT;
else if (gfCode==KeyEvent.VK_CONTROL)
keyModifiers |= KeyboardPacket.MODIFIER_CTRL;
else if (gfCode==KeyEvent.VK_ALT)
keyModifiers |= KeyboardPacket.MODIFIER_ALT;
conn.sendKeyboardInput(gfCode, KeyboardPacket.KEY_DOWN, keyModifiers);
} else if (value==EvdevConstants.KEY_RELEASED) {
if (gfCode==KeyEvent.VK_SHIFT)
keyModifiers &= ~KeyboardPacket.MODIFIER_SHIFT;
else if (gfCode==KeyEvent.VK_CONTROL)
keyModifiers &= ~KeyboardPacket.MODIFIER_CTRL;
else if (gfCode==KeyEvent.VK_ALT)
keyModifiers &= ~KeyboardPacket.MODIFIER_ALT;
conn.sendKeyboardInput(gfCode, KeyboardPacket.KEY_UP, keyModifiers);
}
} else {
byte mouseButton = 0;
short gamepadButton = 0;
if (code==EvdevConstants.BTN_LEFT)
mouseButton = MouseButtonPacket.BUTTON_LEFT;
else if (code==EvdevConstants.BTN_MIDDLE)
mouseButton = MouseButtonPacket.BUTTON_MIDDLE;
else if (code==EvdevConstants.BTN_RIGHT)
mouseButton = MouseButtonPacket.BUTTON_RIGHT;
else if (code==mapping.btn_south)
gamepadButton = ControllerPacket.A_FLAG;
else if (code==mapping.btn_west)
gamepadButton = ControllerPacket.X_FLAG;
else if (code==mapping.btn_north)
gamepadButton = ControllerPacket.Y_FLAG;
else if (code==mapping.btn_east)
gamepadButton = ControllerPacket.B_FLAG;
else if (code==mapping.btn_dpad_up)
gamepadButton = ControllerPacket.UP_FLAG;
else if (code==mapping.btn_dpad_down)
gamepadButton = ControllerPacket.DOWN_FLAG;
else if (code==mapping.btn_dpad_left)
gamepadButton = ControllerPacket.LEFT_FLAG;
else if (code==mapping.btn_dpad_right)
gamepadButton = ControllerPacket.RIGHT_FLAG;
else if (code==mapping.btn_thumbl)
gamepadButton = ControllerPacket.LS_CLK_FLAG;
else if (code==mapping.btn_thumbr)
gamepadButton = ControllerPacket.RS_CLK_FLAG;
else if (code==mapping.btn_tl)
gamepadButton = ControllerPacket.LB_FLAG;
else if (code==mapping.btn_tr)
gamepadButton = ControllerPacket.RB_FLAG;
else if (code==mapping.btn_start)
gamepadButton = ControllerPacket.PLAY_FLAG;
else if (code==mapping.btn_select)
gamepadButton = ControllerPacket.BACK_FLAG;
else if (code==mapping.btn_mode)
gamepadButton = ControllerPacket.SPECIAL_BUTTON_FLAG;
if (mouseButton>0) {
if (value==EvdevConstants.KEY_PRESSED)
conn.sendMouseButtonDown(mouseButton);
else if (value==EvdevConstants.KEY_RELEASED)
conn.sendMouseButtonUp(mouseButton);
} else {
gamepadModified = true;
if (gamepadButton != 0) {
if (value==EvdevConstants.KEY_PRESSED)
buttonFlags |= gamepadButton;
else if (value==EvdevConstants.KEY_RELEASED)
buttonFlags &= ~gamepadButton;
} else if (code==mapping.btn_tl2)
leftTrigger = (byte) (value==EvdevConstants.KEY_PRESSED ? 0xFF : 0);
else if (code==mapping.btn_tr2)
rightTrigger = (byte) (value==EvdevConstants.KEY_PRESSED ? 0xFF : 0);
else
gamepadModified = false;
}
}
} else if (type==EvdevConstants.EV_REL) {
if (code==EvdevConstants.REL_X)
mouseDeltaX = (short) value;
else if (code==EvdevConstants.REL_Y)
mouseDeltaY = (short) value;
else if (code==EvdevConstants.REL_WHEEL)
mouseScroll = (byte) value;
} else if (type==EvdevConstants.EV_ABS) {
gamepadModified = true;
if (code==mapping.abs_x)
leftStickX = accountForDeadzone(absLX.getShort(value));
else if (code==mapping.abs_y)
leftStickY = accountForDeadzone(absLY.getShort(value));
else if (code==mapping.abs_rx)
rightStickX = accountForDeadzone(absRX.getShort(value));
else if (code==mapping.abs_ry)
rightStickY = accountForDeadzone(absRY.getShort(value));
else if (code==mapping.abs_z)
leftTrigger = absLT.getByte(value);
else if (code==mapping.abs_rz)
rightTrigger = absRT.getByte(value);
else if (code==mapping.abs_dpad_x) {
int dir = absDX.getDirection(value);
if (dir==EvdevAbsolute.UP) {
buttonFlags |= ControllerPacket.RIGHT_FLAG;
buttonFlags &= ~ControllerPacket.LEFT_FLAG;
} else if (dir==EvdevAbsolute.NONE) {
buttonFlags &= ~ControllerPacket.LEFT_FLAG;
buttonFlags &= ~ControllerPacket.RIGHT_FLAG;
} else if (dir==EvdevAbsolute.DOWN) {
buttonFlags |= ControllerPacket.LEFT_FLAG;
buttonFlags &= ~ControllerPacket.RIGHT_FLAG;
}
} else if (code==mapping.abs_dpad_y) {
int dir = absDY.getDirection(value);
if (dir==EvdevAbsolute.DOWN) {
buttonFlags |= ControllerPacket.UP_FLAG;
buttonFlags &= ~ControllerPacket.DOWN_FLAG;
} else if (dir==EvdevAbsolute.NONE) {
buttonFlags &= ~ControllerPacket.DOWN_FLAG;
buttonFlags &= ~ControllerPacket.UP_FLAG;
} else if (dir==EvdevAbsolute.UP) {
buttonFlags |= ControllerPacket.DOWN_FLAG;
buttonFlags &= ~ControllerPacket.UP_FLAG;
}
} else
gamepadModified = false;
}
gamepadSynced &= !gamepadModified;
}
@Override
protected void deviceRemoved() {
// Release this device's controller ID (if it has one)
if (controllerId >= 0) {
releaseControllerId();
}
}
private short accountForDeadzone(short value) {
return Math.abs(value) > mapping.abs_deadzone?value:0;
}
}