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moonlight-embedded/libgamestream
History
Cameron Gutman 5f167ce109 Fix SPS length being 4 bytes short
2019-05-01 19:21:05 -07:00
..
client.c
Provide gamepad mask at startup
2018-04-08 11:28:55 +00:00
client.h
Provide gamepad mask at startup
2018-04-08 11:28:55 +00:00
CMakeLists.txt
Provide gamepad mask at startup
2018-04-08 11:28:55 +00:00
discover.c
Ignore mDNS responses over IPv6 since this client doesn't support IPv6. Fixes #629
2018-02-27 22:02:03 -08:00
discover.h
Rename functions in libgamestream and provide better error handling
2015-07-23 12:04:33 +02:00
errors.h
Check status code for GS api requests
2017-08-06 22:06:55 +02:00
http.c
Add debug option to show http traffic
2017-06-11 18:14:32 +02:00
http.h
Add debug option to show http traffic
2017-06-11 18:14:32 +02:00
mkcert.c
Allocate memory for RSA key
2017-06-11 12:45:12 +02:00
mkcert.h
Rename functions in libgamestream and provide better error handling
2015-07-23 12:04:33 +02:00
sps.c
Fix SPS length being 4 bytes short
2019-05-01 19:21:05 -07:00
sps.h
Don't modify the decode unit in place
2019-04-30 18:55:18 -07:00
xml.c
replace malloc/strcpy pair with strdup to allocate correct size
2018-09-18 12:21:29 -07:00
xml.h
Check status code for GS api requests
2017-08-06 22:06:55 +02:00
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