Files
moonlight-embedded/src/audio/sdl.c
2015-10-26 02:58:28 +00:00

88 lines
2.8 KiB
C

/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include "../audio.h"
#include <SDL.h>
#include <SDL_audio.h>
#include <stdio.h>
#include <opus_multistream.h>
#define MAX_CHANNEL_COUNT 6
#define FRAME_SIZE 240
static OpusMSDecoder* decoder;
static short pcmBuffer[FRAME_SIZE * MAX_CHANNEL_COUNT];
static SDL_AudioDeviceID dev;
static int channelCount;
static void sdl_renderer_init(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig) {
int rc;
decoder = opus_multistream_decoder_create(opusConfig->sampleRate,
opusConfig->channelCount,
opusConfig->streams,
opusConfig->coupledStreams,
opusConfig->mapping,
&rc);
channelCount = opusConfig->channelCount;
SDL_InitSubSystem(SDL_INIT_AUDIO);
SDL_AudioSpec want, have;
SDL_zero(want);
want.freq = opusConfig->sampleRate;
want.format = AUDIO_S16LSB;
want.channels = opusConfig->channelCount;
want.samples = 4096;
dev = SDL_OpenAudioDevice(NULL, 0, &want, &have, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
if (dev == 0) {
printf("Failed to open audio: %s\n", SDL_GetError());
} else {
if (have.format != want.format) // we let this one thing change.
printf("We didn't get requested audio format.\n");
SDL_PauseAudioDevice(dev, 0); // start audio playing.
}
}
static void sdl_renderer_cleanup() {
if (decoder != NULL)
opus_multistream_decoder_destroy(decoder);
SDL_CloseAudioDevice(dev);
}
static void sdl_renderer_decode_and_play_sample(char* data, int length) {
int decodeLen = opus_multistream_decode(decoder, data, length, pcmBuffer, FRAME_SIZE, 0);
if (decodeLen > 0) {
SDL_QueueAudio(dev, pcmBuffer, decodeLen * channelCount * sizeof(short));
} else {
printf("Opus error from decode: %d\n", decodeLen);
}
}
AUDIO_RENDERER_CALLBACKS audio_callbacks_sdl = {
.init = sdl_renderer_init,
.cleanup = sdl_renderer_cleanup,
.decodeAndPlaySample = sdl_renderer_decode_and_play_sample,
.capabilities = CAPABILITY_DIRECT_SUBMIT,
};