Files
moonlight-embedded/src/com/limelight/gui/SettingsFrame.java
Diego Waxemberg 43df4cf93e more gamepad stuff
- now have settings files
- now read/write gamepad settings to file
- now map button/axis for gamepads
2013-12-19 20:31:33 -05:00

136 lines
3.8 KiB
Java

package com.limelight.gui;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.Box;
import javax.swing.BoxLayout;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import net.java.games.input.Component;
import net.java.games.input.Event;
import net.java.games.input.EventQueue;
import com.limelight.input.ControllerComponent;
import com.limelight.input.Gamepad;
import com.limelight.input.GamepadHandler;
import com.limelight.input.GamepadSettings;
import com.limelight.settings.GamepadSettingsManager;
public class SettingsFrame extends JFrame {
private static final long serialVersionUID = 1L;
private boolean configChanged = false;
private GamepadSettings config;
public SettingsFrame() {
super("Limelight Settings");
this.setSize(800, 500);
this.setResizable(false);
this.setAlwaysOnTop(true);
}
public void build() {
Container c = this.getContentPane();
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.X_AXIS));
Box leftColumn = Box.createVerticalBox();
Box rightColumn = Box.createVerticalBox();
leftColumn.add(Box.createVerticalStrut(10));
rightColumn.add(Box.createVerticalStrut(10));
ControllerComponent[] components = ControllerComponent.values();
for (int i = 0; i < components.length; i++) {
Box componentBox = Box.createHorizontalBox();
componentBox.add(Box.createHorizontalStrut(10));
componentBox.add(components[i].getLabel());
componentBox.add(Box.createHorizontalGlue());
componentBox.add(components[i].getMapButton());
componentBox.add(Box.createHorizontalStrut(10));
components[i].getMapButton().setMaximumSize(new Dimension(50, 30));
components[i].getMapButton().addActionListener(createListener());
if (i > components.length / 2) {
rightColumn.add(componentBox);
if (i < components.length - 1) {
rightColumn.add(Box.createVerticalStrut(5));
}
} else {
leftColumn.add(componentBox);
if (i < components.length / 2 - 1) {
leftColumn.add(Box.createVerticalStrut(5));
}
}
}
rightColumn.add(Box.createVerticalGlue());
leftColumn.add(Box.createVerticalGlue());
mainPanel.add(Box.createHorizontalStrut(20));
mainPanel.add(leftColumn);
mainPanel.add(Box.createHorizontalGlue());
mainPanel.add(rightColumn);
mainPanel.add(Box.createHorizontalStrut(20));
c.add(mainPanel);
this.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
super.windowClosing(e);
if (configChanged) {
updateConfigs();
}
}
});
Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
this.setLocation(dim.width/2-this.getSize().width/2, dim.height/2-this.getSize().height/2);
this.setVisible(true);
}
private ActionListener createListener() {
return new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
//#allthejank
ControllerComponent contComp = ControllerComponent.valueOf(((JTextField)e.getSource()).getName());
contComp.getMapButton().setText("Select Input");
Gamepad listenPad = GamepadHandler.getGamepads().get(0);
listenPad.poll();
EventQueue queue = listenPad.getEvents();
Event event = new Event();
queue.getNextEvent(event);
Component comp = event.getComponent();
contComp.getMapButton().setText(comp.getName());
config = listenPad.getConfiguration();
if (config == null) {
config = new GamepadSettings();
}
config.insertSetting(contComp, comp);
configChanged = true;
}
};
}
private void updateConfigs() {
GamepadSettingsManager.writeSettings(config);
}
}