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78 lines
2.3 KiB
CMake
78 lines
2.3 KiB
CMake
# CMake - Cross Platform Makefile Generator
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# Copyright 2000-2024 Kitware, Inc. and Contributors
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# All rights reserved.
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#
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# Distributed under the OSI-approved BSD 3-Clause License. See
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# https://cmake.org/licensing for details.
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#
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#[=======================================================================[.rst:
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FindLibUUID
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------------
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Find LibUUID include directory and library.
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Imported Targets
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^^^^^^^^^^^^^^^^
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An :ref:`imported target <Imported targets>` named
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``LibUUID::LibUUID`` is provided if LibUUID has been found.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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``LibUUID_FOUND``
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True if LibUUID was found, false otherwise.
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``LibUUID_INCLUDE_DIRS``
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Include directories needed to include LibUUID headers.
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``LibUUID_LIBRARIES``
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Libraries needed to link to LibUUID.
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Cache Variables
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^^^^^^^^^^^^^^^
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This module uses the following cache variables:
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``LibUUID_LIBRARY``
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The location of the LibUUID library file.
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``LibUUID_INCLUDE_DIR``
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The location of the LibUUID include directory containing ``uuid/uuid.h``.
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The cache variables should not be used by project code.
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They may be set by end users to point at LibUUID components.
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#]=======================================================================]
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#-----------------------------------------------------------------------------
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find_library(LibUUID_LIBRARY
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NAMES uuid
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)
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mark_as_advanced(LibUUID_LIBRARY)
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find_path(LibUUID_INCLUDE_DIR
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NAMES uuid/uuid.h
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)
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mark_as_advanced(LibUUID_INCLUDE_DIR)
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#-----------------------------------------------------------------------------
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include(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibUUID
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FOUND_VAR LibUUID_FOUND
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REQUIRED_VARS LibUUID_LIBRARY LibUUID_INCLUDE_DIR
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)
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set(LIBUUID_FOUND ${LibUUID_FOUND})
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#-----------------------------------------------------------------------------
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# Provide documented result variables and targets.
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if(LibUUID_FOUND)
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set(LibUUID_INCLUDE_DIRS ${LibUUID_INCLUDE_DIR})
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set(LibUUID_LIBRARIES ${LibUUID_LIBRARY})
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if(NOT TARGET LibUUID::LibUUID)
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add_library(LibUUID::LibUUID UNKNOWN IMPORTED)
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set_target_properties(LibUUID::LibUUID PROPERTIES
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IMPORTED_LOCATION "${LibUUID_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES "${LibUUID_INCLUDE_DIRS}"
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)
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endif()
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endif()
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