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moonlight-embedded/src
History
Iwan Timmer 88b9b2ec90 Check for 4K support
2016-02-01 16:45:41 +01:00
..
audio
Check Pulseaudio server availability
2016-01-16 17:46:53 +01:00
input
Simplify Evdev input convert for triggers
2016-01-13 17:16:25 +01:00
video
Cleanup IMX.6 decoder code
2016-01-17 13:25:53 +01:00
audio.h
Check Pulseaudio server availability
2016-01-16 17:46:53 +01:00
config.c
Add hardware acceleration force option
2016-01-16 14:11:53 +01:00
config.h
Add hardware acceleration force option
2016-01-16 14:11:53 +01:00
configuration.h.in
Show version and build options on startup
2015-12-27 18:37:04 +01:00
connection.c
Cleanup error messages
2015-05-26 16:27:32 +02:00
connection.h
Initial commit of Moonlight Embedded port to C
2015-05-10 18:23:36 +02:00
global.c
Rename functions in libgamestream and provide better error handling
2015-07-23 12:04:33 +02:00
global.h
Rename functions in libgamestream and provide better error handling
2015-07-23 12:04:33 +02:00
loop.c
Fix inconsistent redetection of replugged input devices
2015-08-15 00:57:55 -07:00
loop.h
Split input code in multiple files
2015-06-27 19:34:01 +02:00
main.c
Check for 4K support
2016-02-01 16:45:41 +01:00
platform.c
Check Pulseaudio server availability
2016-01-16 17:46:53 +01:00
platform.h
Move OMX and IMX code to libraries
2015-08-13 22:13:35 +02:00
sdl.c
SDL in single thread
2016-01-01 15:02:11 +01:00
sdl.h
SDL in single thread
2016-01-01 15:02:11 +01:00
video.h
Add hardware acceleration force option
2016-01-16 14:11:53 +01:00
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