Files
moonlight-embedded/src/main.c
2015-07-12 13:26:05 +02:00

320 lines
8.6 KiB
C

/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include "loop.h"
#include "client.h"
#include "connection.h"
#include "video.h"
#include "audio.h"
#include "discover.h"
#include "platform.h"
#include "input/evdev.h"
#include "input/udev.h"
#include "input/cec.h"
#include "limelight-common/Limelight.h"
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <openssl/rand.h>
#include <getopt.h>
#define MOONLIGHT_PATH "/moonlight/"
#define USER_PATHS ":~/.moonlight:./"
#define MAX_INPUTS 6
struct input_config {
char* path;
char* mapping;
};
static void applist(const char* address) {
struct app_list* list = client_applist(address);
for (int i = 1;list != NULL;i++) {
printf("%d. %s\n", i, list->name);
list = list->next;
}
}
static void stream(STREAM_CONFIGURATION* config, const char* address, const char* app, bool sops, bool localaudio, enum platform system) {
int appId = client_get_app_id(address, app);
if (appId<0) {
fprintf(stderr, "Can't find app %s\n", app);
exit(-1);
}
client_start_app(config, address, appId, sops, localaudio);
evdev_init();
#ifdef HAVE_LIBCEC
cec_init();
#endif /* HAVE_LIBCEC */
LiStartConnection(address, config, &connection_callbacks, platform_get_video(system), &audio_callbacks, NULL, NULL, 0, client_get_server_version());
loop_main();
LiStopConnection();
}
static void help() {
printf("Usage: moonlight action [options] host\n\n");
printf(" Actions\n\n");
printf("\tmap\t\t\tCreate mapping file for gamepad\n");
printf("\tpair\t\t\tPair device with computer\n");
printf("\tstream\t\t\tStream computer to device\n");
printf("\tlist\t\t\tList available games and applications\n");
printf("\tquit\t\t\tQuit the application or game being streamed\n");
printf("\thelp\t\t\tShow this help\n\n");
printf(" Streaming options\n\n");
printf("\t-720\t\t\tUse 1280x720 resolution [default]\n");
printf("\t-1080\t\t\tUse 1920x1080 resolution\n");
printf("\t-width <width>\t\tHorizontal resolution (default 1280)\n");
printf("\t-height <height>\tVertical resolution (default 720)\n");
printf("\t-30fps\t\t\tUse 30fps\n");
printf("\t-60fps\t\t\tUse 60fps [default]\n");
printf("\t-bitrate <bitrate>\tSpecify the bitrate in Kbps\n");
printf("\t-packetsize <size>\tSpecify the maximum packetsize in bytes\n");
printf("\t-app <app>\t\tName of app to stream\n");
printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
printf("\t-input <device>\t\tUse <device> as input. Can be used multiple times\n");
printf("\t-mapping <file>\t\tUse <file> as gamepad mapping configuration file (use before -input)\n");
printf("\t-audio <device>\t\tUse <device> as ALSA audio output device (default sysdefault)\n");
printf("\t-localaudio\t\tPlay audio locally\n");
exit(0);
}
char* get_path(char* name) {
const char *xdg_data_dirs = getenv("XDG_DATA_DIRS");
char *data_dirs;
if (!xdg_data_dirs)
data_dirs = "/usr/share:/usr/local/share:" USER_PATHS;
else {
data_dirs = malloc(strlen(xdg_data_dirs) + strlen(USER_PATHS) + 1);
strcpy(data_dirs, xdg_data_dirs);
strcpy(data_dirs+strlen(data_dirs), USER_PATHS);
}
char *path = malloc(strlen(data_dirs)+strlen(MOONLIGHT_PATH)+strlen(name)+1);
if (path == NULL) {
fprintf(stderr, "Not enough memory\n");
exit(-1);
}
char* end;
do {
end = strstr(data_dirs, ":");
int length = end != NULL?end - data_dirs:strlen(data_dirs);
memcpy(path, data_dirs, length);
if (path[0] == '/')
sprintf(path+length, "%s%s", MOONLIGHT_PATH, name);
else
sprintf(path+length, "%s", name);
if(access(path, F_OK) != -1)
return path;
data_dirs = end + 1;
} while (end != NULL);
free(path);
return NULL;
}
static void pair_check(void) {
if (!client_is_paired(NULL)) {
fprintf(stderr, "You must pair with the PC first\n");
exit(-1);
}
}
int main(int argc, char* argv[]) {
STREAM_CONFIGURATION config;
config.width = 1280;
config.height = 720;
config.fps = 60;
config.bitrate = 8000;
config.packetSize = 1024;
static struct option long_options[] = {
{"720", no_argument, 0, 'a'},
{"1080", no_argument, 0, 'b'},
{"width", required_argument, 0, 'c'},
{"height", required_argument, 0, 'd'},
{"30fps", no_argument, 0, 'e'},
{"60fps", no_argument, 0, 'f'},
{"bitrate", required_argument, 0, 'g'},
{"packetsize", required_argument, 0, 'h'},
{"app", required_argument, 0, 'i'},
{"input", required_argument, 0, 'j'},
{"mapping", required_argument, 0, 'k'},
{"nosops", no_argument, 0, 'l'},
{"audio", required_argument, 0, 'm'},
{"localaudio", no_argument, 0, 'n'},
{"platform", required_argument, 0, 'o'},
{0, 0, 0, 0},
};
struct input_config inputs[MAX_INPUTS];
int inputsCount = 0;
char* platform = "default";
char* app = "Steam";
char* action = NULL;
char* address = NULL;
char* mapping = get_path("mappings/default.conf");
int option_index = 0;
bool sops = true;
bool localaudio = false;
bool autoadd = true;
int c;
while ((c = getopt_long_only(argc, argv, "-abc:d:efg:h:i:j:k:lm:no:", long_options, &option_index)) != -1) {
switch (c) {
case 'a':
config.width = 1280;
config.height = 720;
break;
case 'b':
config.width = 1920;
config.height = 1080;
break;
case 'c':
config.width = atoi(optarg);
break;
case 'd':
config.height = atoi(optarg);
break;
case 'e':
config.fps = 30;
break;
case 'f':
config.fps = 60;
break;
case 'g':
config.bitrate = atoi(optarg);
break;
case 'h':
config.packetSize = atoi(optarg);
break;
case 'i':
app = optarg;
break;
case 'j':
if (inputsCount >= MAX_INPUTS) {
perror("Too many inputs specified");
exit(-1);
}
inputs[inputsCount].path = optarg;
inputs[inputsCount].mapping = optarg;
inputsCount++;
autoadd = false;
break;
case 'k':
mapping = get_path(optarg);
break;
case 'l':
sops = false;
break;
case 'm':
audio_device = optarg;
break;
case 'n':
localaudio = true;
break;
case 'o':
platform = optarg;
break;
case 1:
if (action == NULL)
action = optarg;
else if (address == NULL)
address = optarg;
else {
perror("Too many options");
exit(-1);
}
}
}
if (action == NULL || strcmp("help", action) == 0)
help();
enum platform system = platform_check(platform);
if (system != 0) {
fprintf(stderr, "Platform '%s' not found\n", platform);
exit(-1);
}
if (strcmp("map", action) == 0) {
if (address == NULL) {
perror("No filename for mapping");
exit(-1);
}
udev_init(autoadd, mapping);
for (int i=0;i<inputsCount;i++)
evdev_create(inputs[i].path, inputs[i].mapping);
evdev_map(address);
exit(0);
}
if (address == NULL) {
address = malloc(MAX_ADDRESS_SIZE);
if (address == NULL) {
perror("Not enough memory");
exit(-1);
}
address[0] = 0;
discover_server(address);
if (address[0] == 0) {
fprintf(stderr, "Autodiscovery failed. Specify an IP address next time.\n");
exit(-1);
}
}
client_init(address);
if (strcmp("list", action) == 0) {
pair_check();
applist(address);
} else if (strcmp("stream", action) == 0) {
udev_init(autoadd, mapping);
pair_check();
for (int i=0;i<inputsCount;i++)
evdev_create(inputs[i].path, inputs[i].mapping);
stream(&config, address, app, sops, localaudio, system);
} else if (strcmp("pair", action) == 0)
client_pair(address);
else if (strcmp("quit", action) == 0) {
pair_check();
client_quit_app(address);
} else
fprintf(stderr, "%s is not a valid action\n", action);
}