package com.limelight.binding.audio; import com.limelight.nvstream.av.audio.AudioRenderer; /** * Fake implementation for audio renderer. * @author Iwan Timmer */ public class FakeAudioRenderer implements AudioRenderer { @Override public void streamInitialized(int channelCount, int sampleRate) { } @Override public void playDecodedAudio(byte[] audioData, int offset, int length) { } @Override public void streamClosing() { } }