/* * This file is part of Moonlight Embedded. * * Based on Moonlight Pc implementation * * Moonlight is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * Moonlight is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Moonlight; if not, see . */ #include #include // Disables the deblocking filter at the cost of image quality #define DISABLE_LOOP_FILTER 0x1 // Uses the low latency decode flag (disables multithreading) #define LOW_LATENCY_DECODE 0x2 // Threads process each slice, rather than each frame #define SLICE_THREADING 0x4 // Uses nonstandard speedup tricks #define FAST_DECODE 0x8 // Uses bilinear filtering instead of bicubic #define BILINEAR_FILTERING 0x10 // Uses a faster bilinear filtering with lower image quality #define FAST_BILINEAR_FILTERING 0x20 // Uses hardware acceleration #define VDPAU_ACCELERATION 0x40 #define VAAPI_ACCELERATION 0x80 enum decoders {SOFTWARE, VDPAU, VAAPI}; extern enum decoders ffmpeg_decoder; int ffmpeg_init(int videoFormat, int width, int height, int perf_lvl, int buffer_count, int thread_count); void ffmpeg_destroy(void); int ffmpeg_draw_frame(AVFrame *pict); AVFrame* ffmpeg_get_frame(bool native_frame); int ffmpeg_decode(unsigned char* indata, int inlen);