# CMake - Cross Platform Makefile Generator # Copyright 2000-2024 Kitware, Inc. and Contributors # All rights reserved. # # Distributed under the OSI-approved BSD 3-Clause License. See # https://cmake.org/licensing for details. # #[=======================================================================[.rst: FindLibUUID ------------ Find LibUUID include directory and library. Imported Targets ^^^^^^^^^^^^^^^^ An :ref:`imported target ` named ``LibUUID::LibUUID`` is provided if LibUUID has been found. Result Variables ^^^^^^^^^^^^^^^^ This module defines the following variables: ``LibUUID_FOUND`` True if LibUUID was found, false otherwise. ``LibUUID_INCLUDE_DIRS`` Include directories needed to include LibUUID headers. ``LibUUID_LIBRARIES`` Libraries needed to link to LibUUID. Cache Variables ^^^^^^^^^^^^^^^ This module uses the following cache variables: ``LibUUID_LIBRARY`` The location of the LibUUID library file. ``LibUUID_INCLUDE_DIR`` The location of the LibUUID include directory containing ``uuid/uuid.h``. The cache variables should not be used by project code. They may be set by end users to point at LibUUID components. #]=======================================================================] #----------------------------------------------------------------------------- find_library(LibUUID_LIBRARY NAMES uuid ) mark_as_advanced(LibUUID_LIBRARY) find_path(LibUUID_INCLUDE_DIR NAMES uuid/uuid.h ) mark_as_advanced(LibUUID_INCLUDE_DIR) #----------------------------------------------------------------------------- include(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibUUID FOUND_VAR LibUUID_FOUND REQUIRED_VARS LibUUID_LIBRARY LibUUID_INCLUDE_DIR ) set(LIBUUID_FOUND ${LibUUID_FOUND}) #----------------------------------------------------------------------------- # Provide documented result variables and targets. if(LibUUID_FOUND) set(LibUUID_INCLUDE_DIRS ${LibUUID_INCLUDE_DIR}) set(LibUUID_LIBRARIES ${LibUUID_LIBRARY}) if(NOT TARGET LibUUID::LibUUID) add_library(LibUUID::LibUUID UNKNOWN IMPORTED) set_target_properties(LibUUID::LibUUID PROPERTIES IMPORTED_LOCATION "${LibUUID_LIBRARY}" INTERFACE_INCLUDE_DIRECTORIES "${LibUUID_INCLUDE_DIRS}" ) endif() endif()