Fix usage help after remote and FPS default changes

This commit is contained in:
Cameron Gutman 2021-07-25 13:28:58 -05:00
parent ef719dc938
commit d1937cb8e6

View File

@ -194,11 +194,11 @@ static void help() {
#if defined(HAVE_PI) | defined(HAVE_MMAL)
printf("\t-rotate <height>\tRotate display: 0/90/180/270 (default 0)\n");
#endif
printf("\t-fps <fps>\t\tSpecify the fps to use (default -1)\n");
printf("\t-fps <fps>\t\tSpecify the fps to use (default 60)\n");
printf("\t-bitrate <bitrate>\tSpecify the bitrate in Kbps\n");
printf("\t-packetsize <size>\tSpecify the maximum packetsize in bytes\n");
printf("\t-codec <codec>\t\tSelect used codec: auto/h264/h265 (default auto)\n");
printf("\t-remote\t\t\tEnable remote optimizations\n");
printf("\t-remote <yes/no/auto>\t\t\tEnable optimizations for WAN streaming (default auto)\n");
printf("\t-app <app>\t\tName of app to stream\n");
printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
printf("\t-localaudio\t\tPlay audio locally on the host computer\n");