Rename functions in libgamestream and provide better error handling

This commit is contained in:
Iwan Timmer
2015-07-23 11:43:48 +02:00
parent 0b02016a6c
commit c18bd2d194
15 changed files with 302 additions and 187 deletions

View File

@@ -18,10 +18,10 @@
*/
#include "../loop.h"
#include "../global.h"
#include "keyboard.h"
#include "mapping.h"
#include "global.h"
#include "libevdev/libevdev.h"
#include "limelight-common/Limelight.h"