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Rename functions in libgamestream and provide better error handling
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@@ -18,10 +18,10 @@
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*/
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#include "../loop.h"
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#include "../global.h"
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#include "keyboard.h"
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#include "mapping.h"
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#include "global.h"
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#include "libevdev/libevdev.h"
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#include "limelight-common/Limelight.h"
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