Rename functions in libgamestream and provide better error handling

This commit is contained in:
Iwan Timmer
2015-07-23 11:43:48 +02:00
parent 0b02016a6c
commit c18bd2d194
15 changed files with 302 additions and 187 deletions

View File

@@ -20,11 +20,11 @@
#include <stdio.h>
struct app_list {
typedef struct _APP_LIST {
char* name;
int id;
struct app_list* next;
};
struct _APP_LIST *next;
} APP_LIST, *PAPP_LIST;
int xml_search(char* data, size_t len, char* node, char** result);
struct app_list* xml_applist(char* data, size_t len);
int xml_applist(char* data, size_t len, PAPP_LIST app_list);