@@ -29,9 +29,11 @@
#define SDL_MOUSE_UNGRAB 3
#define SDL_TOGGLE_FULLSCREEN 4
SDL_Window *sdl_window;
#define SDL_CODE_FRAME 0
void sdl_init(int width, int height, bool fullscreen);
void sdl_loop();
SDL_mutex *mutex;
#endif /* HAVE_SDL */
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