From a0c43053e7ab0ad0e9de7d35c7ca20dbd6adba98 Mon Sep 17 00:00:00 2001 From: Iwan Timmer Date: Tue, 24 Oct 2017 19:59:33 +0200 Subject: [PATCH] Fix for GFE 3.10 --- libgamestream/client.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libgamestream/client.c b/libgamestream/client.c index a296f5e..e19936a 100644 --- a/libgamestream/client.c +++ b/libgamestream/client.c @@ -245,7 +245,7 @@ static int load_server_status(PSERVER_DATA server) { server->supports4K = serverCodecModeSupportText != NULL; server->serverMajorVersion = atoi(server->serverInfo.serverInfoAppVersion); - if (strstr(stateText, "_SERVER_AVAILABLE")) { + if (strstr(stateText, "_SERVER_BUSY") == NULL) { // After GFE 2.8, current game remains set even after streaming // has ended. We emulate the old behavior by forcing it to zero // if streaming is not active.