From 9ea91af072372c9b3d49afc9e0e80c759822b3a5 Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Thu, 26 Dec 2013 17:38:47 -0500 Subject: [PATCH] Use the stream's frame rate as the redraw rate instead of always refreshing at 30 FPS --- src/com/limelight/binding/video/SwingCpuDecoderRenderer.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/com/limelight/binding/video/SwingCpuDecoderRenderer.java b/src/com/limelight/binding/video/SwingCpuDecoderRenderer.java index f31fca3..965dff7 100644 --- a/src/com/limelight/binding/video/SwingCpuDecoderRenderer.java +++ b/src/com/limelight/binding/video/SwingCpuDecoderRenderer.java @@ -29,8 +29,8 @@ public class SwingCpuDecoderRenderer implements VideoDecoderRenderer { private static final int WAIT_CEILING_MS = 8; @Override - public void setup(int width, int height, Object renderTarget, int drFlags) { - this.targetFps = 30; + public void setup(int width, int height, int redrawRate, Object renderTarget, int drFlags) { + this.targetFps = redrawRate; this.width = width; this.height = height;