mirror of
https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-06-18 06:41:25 +00:00
got rid of some copy pasta
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@@ -7,8 +7,6 @@ import java.awt.GridLayout;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.ItemEvent;
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import java.awt.event.ItemListener;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import java.awt.event.WindowListener;
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@@ -107,8 +105,8 @@ public class GamepadConfigFrame extends JFrame {
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Box componentBox = Box.createHorizontalBox();
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JButton mapButton = new JButton();
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JCheckBox invertBox = new JCheckBox("Invert");
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JCheckBox triggerBox = new JCheckBox("Trigger");
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JCheckBox invertBox = new GamepadCheckBox("Invert", GamepadCheckBox.Type.INVERT);
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JCheckBox triggerBox = new GamepadCheckBox("Trigger", GamepadCheckBox.Type.TRIGGER);
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Dimension buttonSize = new Dimension(110, 24);
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mapButton.setMaximumSize(buttonSize);
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@@ -119,11 +117,11 @@ public class GamepadConfigFrame extends JFrame {
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setButtonText(mapButton, config.getMapping(mapping.padComp));
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invertBox.setSelected(mapping.invert);
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invertBox.addActionListener(createInvertListener());
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invertBox.addActionListener(createCheckboxListener());
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invertBox.setName(mapping.padComp.name());
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triggerBox.setSelected(mapping.trigger);
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triggerBox.addActionListener(createTriggerListener());
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triggerBox.addActionListener(createCheckboxListener());
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triggerBox.setName(mapping.padComp.name());
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triggerBox.setToolTipText("If this component should act as a trigger. (one-way axis)");
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@@ -142,11 +140,10 @@ public class GamepadConfigFrame extends JFrame {
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return componentBox;
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}
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//TODO: make createInvertListener() and createTriggerListener() one method. TOO MUCH COPY PASTA!
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/*
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* Creates the listener for the invert checkbox
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* Creates the listener for the checkbox
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*/
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private ActionListener createInvertListener() {
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private ActionListener createCheckboxListener() {
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return new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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@@ -157,35 +154,13 @@ public class GamepadConfigFrame extends JFrame {
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//this makes more semantic sense to me than using !=
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clicked.setSelected(!(clicked.isSelected()));
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} else {
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currentMapping.invert = (clicked.isSelected());
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((GamepadCheckBox)clicked).setValue(currentMapping, clicked.isSelected());
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configChanged = true;
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}
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}
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};
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}
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/*
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* Creates the listener for the trigger checkbox
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*/
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private ActionListener createTriggerListener() {
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return new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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JCheckBox clicked = (JCheckBox)e.getSource();
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GamepadComponent padComp = GamepadComponent.valueOf(clicked.getName());
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Mapping currentMapping = config.get(padComp);
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if (currentMapping == null) {
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//this makes more semantic sense to me than using !=
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clicked.setSelected(!(clicked.isSelected()));
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} else {
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currentMapping.trigger = (clicked.isSelected());
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configChanged = true;
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}
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}
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};
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}
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/*
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* Creates the listener for the window.
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* It will save configs on exit and restart controller threads
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@@ -338,4 +313,30 @@ public class GamepadConfigFrame extends JFrame {
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}
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}
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private static class GamepadCheckBox extends JCheckBox {
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private static final long serialVersionUID = 1L;
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private enum Type { TRIGGER, INVERT }
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private Type type;
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public GamepadCheckBox(String text, Type type) {
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super(text);
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this.type = type;
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}
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public void setValue(Mapping mapping, boolean value) {
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switch (type) {
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case TRIGGER:
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mapping.trigger = value;
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break;
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case INVERT:
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mapping.invert = value;
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break;
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default:
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System.out.println("You did something terrible and should feel terrible.");
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System.out.println("Fix it or the checkbox gods will smite you!");
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break;
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}
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}
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}
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}
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