mirror of
https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-04-07 08:26:05 +00:00
now support all 3 mouse buttons. audio renderer no longer lags. app is now full screen
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@@ -1,7 +1,11 @@
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package com.limelight.gui;
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import java.awt.Color;
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import java.awt.Cursor;
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import java.awt.Dimension;
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import java.awt.Frame;
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import java.awt.GraphicsDevice;
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import java.awt.GraphicsEnvironment;
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import java.awt.Point;
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import java.awt.Toolkit;
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import java.awt.image.BufferedImage;
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@@ -14,34 +18,51 @@ import com.limelight.nvstream.NvConnection;
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public class StreamFrame extends JFrame {
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private static final long serialVersionUID = 1L;
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private KeyboardHandler keyboard;
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private MouseHandler mouse;
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public void build(NvConnection conn) {
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keyboard = new KeyboardHandler(conn);
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mouse = new MouseHandler(conn, this);
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this.addKeyListener(keyboard);
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this.addMouseListener(mouse);
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this.addMouseMotionListener(mouse);
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this.setFocusTraversalKeysEnabled(false);
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Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
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this.setSize(1280,720);
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//This might break if the screen res is too small...not sure though
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this.setLocation(dim.width/2-this.getSize().width/2, dim.height/2-this.getSize().height/2);
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makeFullScreen();
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hideCursor();
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this.setVisible(true);
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}
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private void makeFullScreen() {
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this.setUndecorated(true);
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this.setExtendedState(Frame.MAXIMIZED_BOTH);
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this.setBackground(Color.BLACK);
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GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
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if (gd.isFullScreenSupported()) {
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gd.setFullScreenWindow(this);
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}
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}
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private void hideCursor() {
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// Transparent 16 x 16 pixel cursor image.
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BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
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// Create a new blank cursor.
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Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
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cursorImg, new Point(0, 0), "blank cursor");
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cursorImg, new Point(0, 0), "blank cursor");
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// Set the blank cursor to the JFrame.
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this.getContentPane().setCursor(blankCursor);
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this.setVisible(true);
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}
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}
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