Remove unneeded files added by commit "Move OMX and IMX code to libraries"

This commit is contained in:
Iwan Timmer 2015-09-06 20:23:30 +02:00
parent 5e66091935
commit 87f7586126
5 changed files with 0 additions and 252 deletions

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src/a.out

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/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include <stdbool.h>
#include <SDL.h>
static const short keyCodes[] = {
0x14, //SDLK_CAPSLOCK
0x70, //SDLK_F1
0x71, //SDLK_F2
0x72, //SDLK_F3
0x73, //SDLK_F4
0x74, //SDLK_F5
0x75, //SDLK_F6
0x76, //SDLK_F7
0x77, //SDLK_F8
0x78, //SDLK_F9
0x79, //SDLK_F10
0x7A, //SDLK_F11
0x7B, //SDLK_F12
0, //SDLK_PRINTSCREEN
0x91, //SDLK_SCROLLLOCK
0x13, //SDLK_PAUSE
0x9B, //SDLK_INSERT
0x24, //SDLK_HOME
0x21, //SDLK_PAGEUP
0, //Not used
0x23, //SDLK_END
0x22, //SDLK_PAGEDOWN
0x27, //SDLK_RIGHT
0x25, //SDLK_LEFT
0x28, //SDLK_DOWN
0x26, //SDLK_UP
};
void sdlinput_init();
int sdlinput_handle_event(SDL_Event* event);

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/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include "sdl.h"
#include "input.h"
#include "limelight-common/Limelight.h"
#include <stdbool.h>
static bool done;
static int fullscreen_flags;
SDL_Window *sdl_window;
void sdl_init(int width, int height) {
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
exit(1);
}
sdl_window = SDL_CreateWindow("Moonlight", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, 0);
if(!sdl_window) {
fprintf(stderr, "SDL: could not create window - exiting\n");
exit(1);
}
SDL_SetRelativeMouseMode(SDL_TRUE);
sdlinput_init();
}
void sdl_loop() {
SDL_Event event;
while(!done && SDL_WaitEvent(&event)) {
switch (sdlinput_handle_event(&event)) {
case SDL_QUIT_APPLICATION:
done = true;
break;
case SDL_TOGGLE_FULLSCREEN:
fullscreen_flags ^= SDL_WINDOW_FULLSCREEN;
SDL_SetWindowFullscreen(sdl_window, fullscreen_flags);
case SDL_MOUSE_GRAB:
SDL_SetRelativeMouseMode(SDL_TRUE);
break;
case SDL_MOUSE_UNGRAB:
SDL_SetRelativeMouseMode(SDL_FALSE);
break;
default:
if (event.type == SDL_QUIT)
done = true;
}
}
SDL_DestroyWindow(sdl_window);
SDL_Quit();
}

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/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include <SDL.h>
#define SDL_NOTHING 0
#define SDL_QUIT_APPLICATION 1
#define SDL_MOUSE_GRAB 2
#define SDL_MOUSE_UNGRAB 3
#define SDL_TOGGLE_FULLSCREEN 4
SDL_Window *sdl_window;
void sdl_init(int width, int height);
void sdl_loop();

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/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include "../video/ffmpeg.h"
#include "limelight-common/Limelight.h"
#include <SDL.h>
#include <SDL_thread.h>
#define DECODER_BUFFER_SIZE 92*1024
static SDL_Window *window;
static SDL_Renderer *renderer;
static SDL_Texture *bmp = NULL;
static int screen_width, screen_height;
static char* ffmpeg_buffer;
static void sdl_setup(int width, int height, int redrawRate, void* context, int drFlags) {
int avc_flags = FAST_BILINEAR_FILTERING;
if (ffmpeg_init(width, height, 2, avc_flags) < 0) {
fprintf(stderr, "Couldn't initialize video decoding\n");
exit(1);
}
ffmpeg_buffer = malloc(DECODER_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
if (ffmpeg_buffer == NULL) {
fprintf(stderr, "Not enough memory\n");
exit(1);
}
SDL_Window *window = (SDL_Window*) context;
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!renderer) {
fprintf(stderr, "SDL: could not create renderer - exiting\n");
exit(1);
}
bmp = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_TARGET, width, height);
if (!bmp) {
fprintf(stderr, "SDL: could not create texture - exiting\n");
exit(1);
}
}
static void sdl_cleanup() {
ffmpeg_destroy();
}
static int sdl_submit_decode_unit(PDECODE_UNIT decodeUnit) {
if (decodeUnit->fullLength < DECODER_BUFFER_SIZE) {
PLENTRY entry = decodeUnit->bufferList;
int length = 0;
while (entry != NULL) {
memcpy(ffmpeg_buffer+length, entry->data, entry->length);
length += entry->length;
entry = entry->next;
}
int ret = ffmpeg_decode(ffmpeg_buffer, length);
if (ret == 1) {
AVFrame* frame = ffmpeg_get_frame();
SDL_UpdateYUVTexture(bmp, NULL, frame->data[0], frame->linesize[0], frame->data[1], frame->linesize[1], frame->data[2], frame->linesize[2]);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, bmp, NULL, NULL);
SDL_RenderPresent(renderer);
}
} else {
fprintf(stderr, "Video decode buffer too small");
exit(1);
}
return DR_OK;
}
DECODER_RENDERER_CALLBACKS decoder_callbacks_sdl = {
.setup = sdl_setup,
.cleanup = sdl_cleanup,
.submitDecodeUnit = sdl_submit_decode_unit,
};