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Link libenet to moonlight-common instead of libgamestream
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@ -22,8 +22,10 @@ target_link_libraries(gamestream moonlight-common)
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set_target_properties(gamestream PROPERTIES SOVERSION 0 VERSION ${MOONLIGHT_VERSION})
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set_target_properties(moonlight-common PROPERTIES SOVERSION 0 VERSION ${MOONLIGHT_VERSION})
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target_include_directories(gamestream PRIVATE ../third_party/moonlight-common-c ../third_party/h264bitstream ${AVAHI_INCLUDE_DIRS} ${LIBUUID_INCLUDE_DIRS} ${ENET_INCLUDE_DIRS})
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target_link_libraries(gamestream ${CURL_LIBRARIES} ${OPENSSL_LIBRARIES} ${EXPAT_LIBRARIES} ${AVAHI_LIBRARIES} ${LIBUUID_LIBRARIES} ${ENET_LIBRARIES})
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target_include_directories(gamestream PRIVATE ../third_party/moonlight-common-c ../third_party/h264bitstream ${AVAHI_INCLUDE_DIRS} ${LIBUUID_INCLUDE_DIRS})
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target_include_directories(moonlight-common PRIVATE ${ENET_INCLUDE_DIRS})
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target_link_libraries(gamestream ${CURL_LIBRARIES} ${OPENSSL_LIBRARIES} ${EXPAT_LIBRARIES} ${AVAHI_LIBRARIES} ${LIBUUID_LIBRARIES})
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target_link_libraries(moonlight-common ${ENET_LIBRARIES})
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target_link_libraries(gamestream ${CMAKE_THREAD_LIBS_INIT} ${CMAKE_DL_LIBS})
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