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more gamepad changes
- now have a menu bar to access settings - now handle user input to assign mappings - fixed some typos - now properly shutdown controller threads on exit - renamed GamepadSettings to GamepadMapping - created a lock to ensure we do not add/remove gamepads from the list while we are handling their events - fixed settings directory booch
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@@ -16,8 +16,8 @@ public class SettingsManager {
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private static SettingsManager manager;
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private SettingsManager() {
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settingsFile = new File(SETTINGS_DIR + "settings");
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gamepadFile = new File(SETTINGS_DIR + "gamepad");
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settingsFile = new File(SETTINGS_DIR + File.separator + "settings.lime");
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gamepadFile = new File(SETTINGS_DIR + File.separator + "gamepad.lime");
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settingsDir = new File(SETTINGS_DIR);
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}
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