Print a warning if an unmapped button is pressed

This commit is contained in:
Cameron Gutman
2015-06-27 14:47:51 -07:00
committed by Iwan Timmer
parent cd954e4935
commit 5f129e1988
+3 -1
View File
@@ -474,10 +474,12 @@ static bool input_handle_event(struct input_event *ev, struct input_device *dev)
dev->leftTrigger = ev->value?UCHAR_MAX:0; dev->leftTrigger = ev->value?UCHAR_MAX:0;
else if (ev->code == dev->map.btn_tr2) else if (ev->code == dev->map.btn_tr2)
dev->rightTrigger = ev->value?UCHAR_MAX:0; dev->rightTrigger = ev->value?UCHAR_MAX:0;
else else {
fprintf(stderr, "Unmapped button: %d\n", ev->code);
gamepadModified = false; gamepadModified = false;
} }
} }
}
break; break;
case EV_REL: case EV_REL:
switch (ev->code) { switch (ev->code) {