Make SDL fullscreen optional

This commit is contained in:
Iwan Timmer
2015-09-06 18:56:40 +02:00
parent 0add19f332
commit 5e66091935
7 changed files with 46 additions and 8 deletions

View File

@@ -59,6 +59,7 @@ static struct option long_options[] = {
{"save", required_argument, NULL, 'q'},
{"keydir", required_argument, NULL, 'r'},
{"remote", no_argument, NULL, 's'},
{"fullscreen", no_argument, NULL, 't'},
{0, 0, 0, 0},
};
@@ -184,6 +185,8 @@ static void parse_argument(int c, char* value, PCONFIGURATION config) {
case 's':
config->stream.streamingRemotely = 1;
break;
case 't':
config->fullscreen = true;
case 1:
if (config->action == NULL)
config->action = value;

View File

@@ -39,6 +39,7 @@ typedef struct _CONFIGURATION {
char key_dir[4096];
bool sops;
bool localaudio;
bool fullscreen;
struct input_config inputs[MAX_INPUTS];
int inputsCount;
} CONFIGURATION, *PCONFIGURATION;

View File

@@ -21,6 +21,7 @@
#include "client.h"
#include "connection.h"
#include "audio.h"
#include "video.h"
#include "discover.h"
#include "config.h"
#include "platform.h"
@@ -89,7 +90,11 @@ static void stream(PSERVER_DATA server, PCONFIGURATION config, enum platform sys
context = sdl_window;
#endif
LiStartConnection(server->address, &config->stream, &connection_callbacks, platform_get_video(system), platform_get_audio(system), context, 0, server->serverMajorVersion);
int drFlags = 0;
if (config->fullscreen)
drFlags |= DISPLAY_FULLSCREEN;
LiStartConnection(server->address, &config->stream, &connection_callbacks, platform_get_video(system), platform_get_audio(system), context, drFlags, server->serverMajorVersion);
if (IS_EMBEDDED(system)) {
evdev_start();
@@ -131,6 +136,10 @@ static void help() {
printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
printf("\t-localaudio\t\tPlay audio locally\n");
printf("\t-keydir <directory>\tLoad encryption keys from directory\n");
#ifdef HAVE_SDL
printf("\n Video options (SDL Only)\n\n");
printf("\t-fullscreen\t\tMake window fullscreen\n");
#endif
#ifdef HAVE_EMBEDDED
printf("\n I/O options\n\n");
printf("\t-mapping <file>\t\tUse <file> as gamepad mapping configuration file (use before -input)\n");
@@ -224,7 +233,7 @@ int main(int argc, char* argv[]) {
}
#ifdef HAVE_SDL
else if (system == SDL)
sdl_init(config.stream.width, config.stream.height);
sdl_init(config.stream.width, config.stream.height, config.fullscreen);
#endif
stream(&server, &config, system);

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@@ -24,19 +24,18 @@
#include "limelight-common/Limelight.h"
#include <stdbool.h>
static bool done;
static int fullscreen_flags = SDL_WINDOW_FULLSCREEN;
static int fullscreen_flags;
SDL_Window *sdl_window;
void sdl_init(int width, int height) {
void sdl_init(int width, int height, bool fullscreen) {
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
exit(1);
}
fullscreen_flags = fullscreen?SDL_WINDOW_FULLSCREEN:0;
sdlinput_init();
}

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@@ -21,6 +21,8 @@
#include <SDL.h>
#include <stdbool.h>
#define SDL_NOTHING 0
#define SDL_QUIT_APPLICATION 1
#define SDL_MOUSE_GRAB 2
@@ -29,7 +31,7 @@
SDL_Window *sdl_window;
void sdl_init(int width, int height);
void sdl_init(int width, int height, bool fullscreen);
void sdl_loop();
#endif /* HAVE_SDL */

20
src/video.h Normal file
View File

@@ -0,0 +1,20 @@
/*
* This file is part of Moonlight Embedded.
*
* Copyright (C) 2015 Iwan Timmer
*
* Moonlight is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Moonlight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#define DISPLAY_FULLSCREEN 1

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@@ -17,6 +17,7 @@
* along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
*/
#include "../video.h"
#include "ffmpeg.h"
#include "limelight-common/Limelight.h"
@@ -32,6 +33,8 @@ static SDL_Texture *bmp = NULL;
static int screen_width, screen_height;
static char* ffmpeg_buffer;
static bool fullscreen;
static void sdl_setup(int width, int height, int redrawRate, void* context, int drFlags) {
int avc_flags = FAST_BILINEAR_FILTERING;
if (ffmpeg_init(width, height, 2, avc_flags) < 0) {
@@ -45,6 +48,7 @@ static void sdl_setup(int width, int height, int redrawRate, void* context, int
exit(1);
}
fullscreen = drFlags & DISPLAY_FULLSCREEN == DISPLAY_FULLSCREEN);
screen_width = width;
screen_height = height;
}
@@ -55,7 +59,7 @@ static void sdl_cleanup() {
static int sdl_submit_decode_unit(PDECODE_UNIT decodeUnit) {
if (window == NULL) {
window = SDL_CreateWindow("Moonlight", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, screen_width, screen_height, SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN);
window = SDL_CreateWindow("Moonlight", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, screen_width, screen_height, SDL_WINDOW_OPENGL | (fullscreen?SDL_WINDOW_FULLSCREEN:0));
if(!window) {
fprintf(stderr, "SDL: could not create window - exiting\n");
exit(1);