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Clarify -localaudio
option in help text
* It makes audio play on host computer instead of remote client
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@ -178,7 +178,7 @@ static void help() {
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printf("\t-remote\t\t\tEnable remote optimizations\n");
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printf("\t-app <app>\t\tName of app to stream\n");
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printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
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printf("\t-localaudio\t\tPlay audio locally\n");
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printf("\t-localaudio\t\tPlay audio locally on the host computer\n");
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printf("\t-surround\t\tStream 5.1 surround sound (requires GFE 2.7)\n");
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printf("\t-keydir <directory>\tLoad encryption keys from directory\n");
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printf("\t-mapping <file>\t\tUse <file> as gamepad mappings configuration file\n");
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