Clarify -localaudio option in help text

* It makes audio play on host computer instead of remote client
This commit is contained in:
Hugo Hromic 2019-10-05 17:33:29 +01:00
parent 6c8b3bb29d
commit 4ee5015557

View File

@ -178,7 +178,7 @@ static void help() {
printf("\t-remote\t\t\tEnable remote optimizations\n");
printf("\t-app <app>\t\tName of app to stream\n");
printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
printf("\t-localaudio\t\tPlay audio locally\n");
printf("\t-localaudio\t\tPlay audio locally on the host computer\n");
printf("\t-surround\t\tStream 5.1 surround sound (requires GFE 2.7)\n");
printf("\t-keydir <directory>\tLoad encryption keys from directory\n");
printf("\t-mapping <file>\t\tUse <file> as gamepad mappings configuration file\n");