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Update libgamestream for h265
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@@ -95,6 +95,11 @@ Change the network packetsize to I<PACKETSIZE>.
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The packetsize should the smaller than the MTU of the network.
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By default a safe value of 1024 is used.
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=item B<-forcehevc>
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Request a h265/HEVC from the server.
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Will still use h264 if server doesn't support HEVC.
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=item B<-remote>
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Enable the optimizations for remote connections in GFE.
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