Update libgamestream for h265

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Iwan Timmer committed 2016-03-16 19:41:56 +01:00
1 parent e53be38bdb
commit 48bbcbf954
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@@ -95,6 +95,11 @@ Change the network packetsize to I<PACKETSIZE>.
The packetsize should the smaller than the MTU of the network.
By default a safe value of 1024 is used.
=item B<-forcehevc>
Request a h265/HEVC from the server.
Will still use h264 if server doesn't support HEVC.
=item B<-remote>
Enable the optimizations for remote connections in GFE.