Update libgamestream for h265

This commit is contained in:
Iwan Timmer
2016-02-01 13:53:48 +01:00
parent e53be38bdb
commit 48bbcbf954
7 changed files with 26 additions and 9 deletions

View File

@@ -95,6 +95,11 @@ Change the network packetsize to I<PACKETSIZE>.
The packetsize should the smaller than the MTU of the network.
By default a safe value of 1024 is used.
=item B<-forcehevc>
Request a h265/HEVC from the server.
Will still use h264 if server doesn't support HEVC.
=item B<-remote>
Enable the optimizations for remote connections in GFE.