diff --git a/moonlight.conf b/moonlight.conf new file mode 100644 index 0000000..79ccdbb --- /dev/null +++ b/moonlight.conf @@ -0,0 +1,56 @@ +## Hostname or IP-address of host to connect to +## By default host is autodiscovered using mDNS +#address = 1.2.3.4 + +## Video streaming configuration +#width = 1280 +#height = 720 +#fps = 60 + +## Bitrate depends by default on resolution and fps +## Set to -1 to enable default +## 20Mbps (20000) for 1080p (60 fps) +## 10Mbps (10000) for 1080p or 60 fps +## 5Mbps (5000) for lower resolution or fps +#bitrate = -1 + +## Size of network packets should be lower than MTU +#packetsize = 1024 + +## Default started application on host +#app = Steam + +## Default used mapping for streaming +## Searched for in $XDG_DATA_DIRS/moonlight or /usr/share/moonlight and /usr/local/share/moonlight +## Mapping can also be user overrided in $XDG_CONFIG_DIR/moonlight or ~/.config/moonlight or current directory +#mapping = mappings/default.conf + +## Enable selected input devices +## By default all available input devices should be used +## Only evdev devices /dev/input/event* are allowed +## To use a different mapping then default another mapping should be declared above the input +#input = /dev/input/event1 + +## Let GFE change graphical game settings for optimal performance and quality +#sops = true + +## Play audio on host instead of streaming to client +#localaudio = false + +## Select audio device to play sound on +#audio = sysdefault + +## Select the audio and video decoder to use +## default - autodetect +## omx - hardware video decoder for Raspberry Pi +## imx - hardware video decoder for i.MX6 devices +## sdl - software decoder +## fake - save to file (only available in debug builds) +#platform = default + +## Directory to store encryption keys +## By default keys are stored in $XDG_CACHE_DIR/moonlight or ~/.cache/moonlight +#keydir = /dir/to/keys + +## Load additional configuration files +#config = /path/to/config