Update to new common-c to show the correct number of controllers

This commit is contained in:
Iwan Timmer
2017-02-26 23:34:51 +01:00
parent aa6f297707
commit 3407fc5b17
3 changed files with 6 additions and 4 deletions

View File

@@ -156,7 +156,7 @@ static bool evdev_handle_event(struct input_event *ev, struct input_device *dev)
if (dev->controllerId < 0)
dev->controllerId = 0;
}
LiSendMultiControllerEvent(dev->controllerId, dev->buttonFlags, dev->leftTrigger, dev->rightTrigger, dev->leftStickX, dev->leftStickY, dev->rightStickX, dev->rightStickY);
LiSendMultiControllerEvent(dev->controllerId, assignedControllerIds, dev->buttonFlags, dev->leftTrigger, dev->rightTrigger, dev->leftStickX, dev->leftStickY, dev->rightStickX, dev->rightStickY);
dev->gamepadModified = false;
}
break;