diff --git a/src/com/limelight/gui/GamepadConfigFrame.java b/src/com/limelight/gui/GamepadConfigFrame.java
index 97e04b9..3702037 100644
--- a/src/com/limelight/gui/GamepadConfigFrame.java
+++ b/src/com/limelight/gui/GamepadConfigFrame.java
@@ -116,7 +116,7 @@ public class GamepadConfigFrame extends JFrame {
mapButton.setPreferredSize(buttonSize);
mapButton.addActionListener(createMapListener());
- setButtonText(mapButton, config.getMapping(mapping.contComp));
+ setButtonText(mapButton, config.getMapping(mapping.padComp));
invertBox.setSelected(mapping.invert);
invertBox.addItemListener(createInvertListener());
@@ -126,7 +126,7 @@ public class GamepadConfigFrame extends JFrame {
triggerBox.setToolTipText("If this component should act as a trigger. (one-way axis)");
componentBox.add(Box.createHorizontalStrut(5));
- componentBox.add(mapping.contComp.getLabel());
+ componentBox.add(mapping.padComp.getLabel());
componentBox.add(Box.createHorizontalGlue());
componentBox.add(mapButton);
componentBox.add(invertBox);
@@ -149,8 +149,8 @@ public class GamepadConfigFrame extends JFrame {
@Override
public void itemStateChanged(ItemEvent e) {
JCheckBox clicked = (JCheckBox)e.getItem();
- GamepadComponent contComp = GamepadComponent.valueOf(clicked.getName());
- config.get(contComp).invert = (e.getStateChange() == ItemEvent.SELECTED);
+ GamepadComponent padComp = GamepadComponent.valueOf(clicked.getName());
+ config.get(padComp).invert = (e.getStateChange() == ItemEvent.SELECTED);
configChanged = true;
}
};
@@ -164,8 +164,8 @@ public class GamepadConfigFrame extends JFrame {
@Override
public void itemStateChanged(ItemEvent e) {
JCheckBox clicked = (JCheckBox)e.getItem();
- GamepadComponent contComp = GamepadComponent.valueOf(clicked.getName());
- config.get(contComp).trigger = (e.getStateChange() == ItemEvent.SELECTED);
+ GamepadComponent padComp = GamepadComponent.valueOf(clicked.getName());
+ config.get(padComp).trigger = (e.getStateChange() == ItemEvent.SELECTED);
configChanged = true;
}
};
@@ -284,7 +284,7 @@ public class GamepadConfigFrame extends JFrame {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
- setButtonText(buttonPressed, config.getMapping(mappingToMap.contComp));
+ setButtonText(buttonPressed, config.getMapping(mappingToMap.padComp));
GamepadListener.getInstance().removeListener(this);
return;
}
diff --git a/src/com/limelight/input/gamepad/Gamepad.java b/src/com/limelight/input/gamepad/Gamepad.java
index aa08977..fd76c1a 100644
--- a/src/com/limelight/input/gamepad/Gamepad.java
+++ b/src/com/limelight/input/gamepad/Gamepad.java
@@ -46,13 +46,13 @@ public class Gamepad implements DeviceListener {
return;
}
- if (!mapped.contComp.isAnalog()) {
+ if (!mapped.padComp.isAnalog()) {
handleDigitalComponent(mapped, pressed);
} else {
- handleAnalogComponent(mapped.contComp, sanitizeValue(mapped, pressed));
+ handleAnalogComponent(mapped.padComp, sanitizeValue(mapped, pressed));
}
- //printInfo(device, new SourceComponent(Type.BUTTON, buttonId), mapped.contComp, pressed ? 1F : 0F);
+ //printInfo(device, new SourceComponent(Type.BUTTON, buttonId), mapped.padComp, pressed ? 1F : 0F);
}
@Override
@@ -67,13 +67,13 @@ public class Gamepad implements DeviceListener {
float value = sanitizeValue(mapped, newValue);
- if (mapped.contComp.isAnalog()) {
- handleAnalogComponent(mapped.contComp, value);
+ if (mapped.padComp.isAnalog()) {
+ handleAnalogComponent(mapped.padComp, value);
} else {
handleDigitalComponent(mapped, (value > 0.5));
}
- //printInfo(device, new SourceComponent(Type.AXIS, axisId), mapped.contComp, newValue);
+ //printInfo(device, new SourceComponent(Type.AXIS, axisId), mapped.padComp, newValue);
}
private float sanitizeValue(Mapping mapped, boolean value) {
@@ -123,7 +123,7 @@ public class Gamepad implements DeviceListener {
private void handleDigitalComponent(Mapping mapped, boolean pressed) {
- switch (mapped.contComp) {
+ switch (mapped.padComp) {
case BTN_A:
toggle(ControllerPacket.A_FLAG, pressed);
break;
@@ -170,7 +170,7 @@ public class Gamepad implements DeviceListener {
toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, pressed);
break;
default:
- System.out.println("A mapping error has occured. Ignoring: " + mapped.contComp.name());
+ System.out.println("A mapping error has occured. Ignoring: " + mapped.padComp.name());
return;
}
if (conn != null) {
diff --git a/src/com/limelight/input/gamepad/GamepadMapping.java b/src/com/limelight/input/gamepad/GamepadMapping.java
index f3a3138..a4f328f 100644
--- a/src/com/limelight/input/gamepad/GamepadMapping.java
+++ b/src/com/limelight/input/gamepad/GamepadMapping.java
@@ -49,13 +49,13 @@ public class GamepadMapping implements Serializable {
/**
* Gets the mapped ControllerComponent for the specified ControllerComponent.
* NOTE: Iterates a hashmap, use sparingly
- * @param contComp the component to get a mapping for
+ * @param padComp the component to get a mapping for
* @return a mapping or an null if there is none
*/
- public Mapping get(GamepadComponent contComp) {
+ public Mapping get(GamepadComponent padComp) {
//#allTheJank
for (Entry entry : mapping.entrySet()) {
- if (entry.getValue().contComp == contComp) {
+ if (entry.getValue().padComp == padComp) {
return entry.getValue();
}
}
@@ -65,12 +65,12 @@ public class GamepadMapping implements Serializable {
/**
* Gets the mapping for the specified component.
* NOTE: Iterates a hashmap, use sparingly
- * @param contComp the component to get a mapping for
+ * @param padComp the component to get a mapping for
* @return a mapping or an empty string if there is none
*/
- public SourceComponent getMapping(GamepadComponent contComp) {
+ public SourceComponent getMapping(GamepadComponent padComp) {
for (Entry entry : mapping.entrySet()) {
- if (entry.getValue().contComp == contComp) {
+ if (entry.getValue().padComp == padComp) {
return entry.getKey();
}
}
@@ -87,7 +87,7 @@ public class GamepadMapping implements Serializable {
/**
* The component this mapping belongs to
*/
- public GamepadComponent contComp;
+ public GamepadComponent padComp;
/**
* Whether the value of this component should be inverted
@@ -101,12 +101,12 @@ public class GamepadMapping implements Serializable {
/**
* Constructs a new mapping with the specified configuration
- * @param contComp the component this mapping belongs to
+ * @param padComp the component this mapping belongs to
* @param invert whether the value should be inverted
* @param trigger whether this component should be treated as a trigger
*/
- public Mapping(GamepadComponent contComp, boolean invert, boolean trigger) {
- this.contComp = contComp;
+ public Mapping(GamepadComponent padComp, boolean invert, boolean trigger) {
+ this.padComp = padComp;
this.invert = invert;
this.trigger = trigger;
}