diff --git a/src/com/limelight/gui/GamepadConfigFrame.java b/src/com/limelight/gui/GamepadConfigFrame.java index 97e04b9..3702037 100644 --- a/src/com/limelight/gui/GamepadConfigFrame.java +++ b/src/com/limelight/gui/GamepadConfigFrame.java @@ -116,7 +116,7 @@ public class GamepadConfigFrame extends JFrame { mapButton.setPreferredSize(buttonSize); mapButton.addActionListener(createMapListener()); - setButtonText(mapButton, config.getMapping(mapping.contComp)); + setButtonText(mapButton, config.getMapping(mapping.padComp)); invertBox.setSelected(mapping.invert); invertBox.addItemListener(createInvertListener()); @@ -126,7 +126,7 @@ public class GamepadConfigFrame extends JFrame { triggerBox.setToolTipText("If this component should act as a trigger. (one-way axis)"); componentBox.add(Box.createHorizontalStrut(5)); - componentBox.add(mapping.contComp.getLabel()); + componentBox.add(mapping.padComp.getLabel()); componentBox.add(Box.createHorizontalGlue()); componentBox.add(mapButton); componentBox.add(invertBox); @@ -149,8 +149,8 @@ public class GamepadConfigFrame extends JFrame { @Override public void itemStateChanged(ItemEvent e) { JCheckBox clicked = (JCheckBox)e.getItem(); - GamepadComponent contComp = GamepadComponent.valueOf(clicked.getName()); - config.get(contComp).invert = (e.getStateChange() == ItemEvent.SELECTED); + GamepadComponent padComp = GamepadComponent.valueOf(clicked.getName()); + config.get(padComp).invert = (e.getStateChange() == ItemEvent.SELECTED); configChanged = true; } }; @@ -164,8 +164,8 @@ public class GamepadConfigFrame extends JFrame { @Override public void itemStateChanged(ItemEvent e) { JCheckBox clicked = (JCheckBox)e.getItem(); - GamepadComponent contComp = GamepadComponent.valueOf(clicked.getName()); - config.get(contComp).trigger = (e.getStateChange() == ItemEvent.SELECTED); + GamepadComponent padComp = GamepadComponent.valueOf(clicked.getName()); + config.get(padComp).trigger = (e.getStateChange() == ItemEvent.SELECTED); configChanged = true; } }; @@ -284,7 +284,7 @@ public class GamepadConfigFrame extends JFrame { try { Thread.sleep(100); } catch (InterruptedException e) { - setButtonText(buttonPressed, config.getMapping(mappingToMap.contComp)); + setButtonText(buttonPressed, config.getMapping(mappingToMap.padComp)); GamepadListener.getInstance().removeListener(this); return; } diff --git a/src/com/limelight/input/gamepad/Gamepad.java b/src/com/limelight/input/gamepad/Gamepad.java index aa08977..fd76c1a 100644 --- a/src/com/limelight/input/gamepad/Gamepad.java +++ b/src/com/limelight/input/gamepad/Gamepad.java @@ -46,13 +46,13 @@ public class Gamepad implements DeviceListener { return; } - if (!mapped.contComp.isAnalog()) { + if (!mapped.padComp.isAnalog()) { handleDigitalComponent(mapped, pressed); } else { - handleAnalogComponent(mapped.contComp, sanitizeValue(mapped, pressed)); + handleAnalogComponent(mapped.padComp, sanitizeValue(mapped, pressed)); } - //printInfo(device, new SourceComponent(Type.BUTTON, buttonId), mapped.contComp, pressed ? 1F : 0F); + //printInfo(device, new SourceComponent(Type.BUTTON, buttonId), mapped.padComp, pressed ? 1F : 0F); } @Override @@ -67,13 +67,13 @@ public class Gamepad implements DeviceListener { float value = sanitizeValue(mapped, newValue); - if (mapped.contComp.isAnalog()) { - handleAnalogComponent(mapped.contComp, value); + if (mapped.padComp.isAnalog()) { + handleAnalogComponent(mapped.padComp, value); } else { handleDigitalComponent(mapped, (value > 0.5)); } - //printInfo(device, new SourceComponent(Type.AXIS, axisId), mapped.contComp, newValue); + //printInfo(device, new SourceComponent(Type.AXIS, axisId), mapped.padComp, newValue); } private float sanitizeValue(Mapping mapped, boolean value) { @@ -123,7 +123,7 @@ public class Gamepad implements DeviceListener { private void handleDigitalComponent(Mapping mapped, boolean pressed) { - switch (mapped.contComp) { + switch (mapped.padComp) { case BTN_A: toggle(ControllerPacket.A_FLAG, pressed); break; @@ -170,7 +170,7 @@ public class Gamepad implements DeviceListener { toggle(ControllerPacket.SPECIAL_BUTTON_FLAG, pressed); break; default: - System.out.println("A mapping error has occured. Ignoring: " + mapped.contComp.name()); + System.out.println("A mapping error has occured. Ignoring: " + mapped.padComp.name()); return; } if (conn != null) { diff --git a/src/com/limelight/input/gamepad/GamepadMapping.java b/src/com/limelight/input/gamepad/GamepadMapping.java index f3a3138..a4f328f 100644 --- a/src/com/limelight/input/gamepad/GamepadMapping.java +++ b/src/com/limelight/input/gamepad/GamepadMapping.java @@ -49,13 +49,13 @@ public class GamepadMapping implements Serializable { /** * Gets the mapped ControllerComponent for the specified ControllerComponent.
* NOTE: Iterates a hashmap, use sparingly - * @param contComp the component to get a mapping for + * @param padComp the component to get a mapping for * @return a mapping or an null if there is none */ - public Mapping get(GamepadComponent contComp) { + public Mapping get(GamepadComponent padComp) { //#allTheJank for (Entry entry : mapping.entrySet()) { - if (entry.getValue().contComp == contComp) { + if (entry.getValue().padComp == padComp) { return entry.getValue(); } } @@ -65,12 +65,12 @@ public class GamepadMapping implements Serializable { /** * Gets the mapping for the specified component.
* NOTE: Iterates a hashmap, use sparingly - * @param contComp the component to get a mapping for + * @param padComp the component to get a mapping for * @return a mapping or an empty string if there is none */ - public SourceComponent getMapping(GamepadComponent contComp) { + public SourceComponent getMapping(GamepadComponent padComp) { for (Entry entry : mapping.entrySet()) { - if (entry.getValue().contComp == contComp) { + if (entry.getValue().padComp == padComp) { return entry.getKey(); } } @@ -87,7 +87,7 @@ public class GamepadMapping implements Serializable { /** * The component this mapping belongs to */ - public GamepadComponent contComp; + public GamepadComponent padComp; /** * Whether the value of this component should be inverted @@ -101,12 +101,12 @@ public class GamepadMapping implements Serializable { /** * Constructs a new mapping with the specified configuration - * @param contComp the component this mapping belongs to + * @param padComp the component this mapping belongs to * @param invert whether the value should be inverted * @param trigger whether this component should be treated as a trigger */ - public Mapping(GamepadComponent contComp, boolean invert, boolean trigger) { - this.contComp = contComp; + public Mapping(GamepadComponent padComp, boolean invert, boolean trigger) { + this.padComp = padComp; this.invert = invert; this.trigger = trigger; }