Correctly detect missing SDL video output

This commit is contained in:
Iwan Timmer 2015-08-15 17:32:59 +02:00
parent f1a27b480d
commit 0deb94f73a

View File

@ -27,18 +27,23 @@ pkg_check_modules(AVCODEC libavcodec)
pkg_check_modules(AVUTIL libavutil)
pkg_check_modules(SWSCALE libswscale)
SET(SOFTWARE_FOUND AVCODEC_FOUND AND AVUTIL_FOUND AND SWSCALE_FOUND AND SDL_FOUND)
if(AVCODEC_FOUND AND AVUTIL_FOUND AND SWSCALE_FOUND AND SDL_FOUND)
set(SOFTWARE_FOUND TRUE)
else()
set(SOFTWARE_FOUND FALSE)
endif()
SET(MOONLIGHT_COMMON_INCLUDE_DIR ./third_party/moonlight-common-c)
SET(GAMESTREAM_INCLUDE_DIR ./libgamestream)
if(CMAKE_BUILD_TYPE MATCHES Debug)
list(APPEND SRC_LIST ./src/video/fake.c)
list(APPEND MOONLIGHT_DEFINITIONS HAVE_FAKE LC_DEBUG)
elseif(NOT BROADCOM_FOUND AND NOT FREESCALE_FOUND AND NOT ${SOFTWARE_FOUND})
elseif(NOT BROADCOM_FOUND AND NOT FREESCALE_FOUND AND NOT SOFTWARE_FOUND)
message(FATAL_ERROR "No video output available")
endif()
if (${SOFTWARE_FOUND})
if (SOFTWARE_FOUND)
list(APPEND SRC_LIST ./src/video/ffmpeg.c ./src/video/sdl.c ./src/audio/sdl.c)
list(APPEND MOONLIGHT_DEFINITIONS HAVE_SDL)
endif()
@ -79,7 +84,7 @@ if(FREESCALE_FOUND)
install(TARGETS moonlight-imx DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
if (${SOFTWARE_FOUND})
if (SOFTWARE_FOUND)
target_include_directories(moonlight PRIVATE ${SDL_INCLUDE_DIRS} ${AVCODEC_INCLUDE_DIRS} ${AVUTIL_INCLUDE_DIRS} ${SWSCALE_INCLUDE_DIRS})
target_link_libraries(moonlight ${SDL_LIBRARIES} ${AVCODEC_LIBRARIES} ${AVUTIL_LIBRARIES} ${SWSCALE_LIBRARIES})
endif()