diff --git a/libgamestream/client.c b/libgamestream/client.c index 86cbc86..0572813 100644 --- a/libgamestream/client.c +++ b/libgamestream/client.c @@ -45,12 +45,6 @@ #define UNIQUEID_BYTES 8 #define UNIQUEID_CHARS (UNIQUEID_BYTES*2) -#define CHANNEL_COUNT_STEREO 2 -#define CHANNEL_COUNT_51_SURROUND 6 - -#define CHANNEL_MASK_STEREO 0x3 -#define CHANNEL_MASK_51_SURROUND 0xFC - static char unique_id[UNIQUEID_CHARS+1]; static X509 *cert; static char cert_hex[4096]; @@ -692,13 +686,12 @@ int gs_start_app(PSERVER_DATA server, STREAM_CONFIGURATION *config, int appId, b uuid_generate_random(uuid); uuid_unparse(uuid, uuid_str); + int surround_info = SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(config->audioConfiguration); if (server->currentGame == 0) { - int channelCounnt = config->audioConfiguration == AUDIO_CONFIGURATION_STEREO ? CHANNEL_COUNT_STEREO : CHANNEL_COUNT_51_SURROUND; - int mask = config->audioConfiguration == AUDIO_CONFIGURATION_STEREO ? CHANNEL_MASK_STEREO : CHANNEL_MASK_51_SURROUND; int fps = sops && config->fps > 60 ? 60 : config->fps; - snprintf(url, sizeof(url), "https://%s:47984/launch?uniqueid=%s&uuid=%s&appid=%d&mode=%dx%dx%d&additionalStates=1&sops=%d&rikey=%s&rikeyid=%d&localAudioPlayMode=%d&surroundAudioInfo=%d&remoteControllersBitmap=%d&gcmap=%d", server->serverInfo.address, unique_id, uuid_str, appId, config->width, config->height, fps, sops, rikey_hex, rikeyid, localaudio, (mask << 16) + channelCounnt, gamepad_mask, gamepad_mask); + snprintf(url, sizeof(url), "https://%s:47984/launch?uniqueid=%s&uuid=%s&appid=%d&mode=%dx%dx%d&additionalStates=1&sops=%d&rikey=%s&rikeyid=%d&localAudioPlayMode=%d&surroundAudioInfo=%d&remoteControllersBitmap=%d&gcmap=%d", server->serverInfo.address, unique_id, uuid_str, appId, config->width, config->height, fps, sops, rikey_hex, rikeyid, localaudio, surround_info, gamepad_mask, gamepad_mask); } else - snprintf(url, sizeof(url), "https://%s:47984/resume?uniqueid=%s&uuid=%s&rikey=%s&rikeyid=%d", server->serverInfo.address, unique_id, uuid_str, rikey_hex, rikeyid); + snprintf(url, sizeof(url), "https://%s:47984/resume?uniqueid=%s&uuid=%s&rikey=%s&rikeyid=%d&surroundAudioInfo=%d", server->serverInfo.address, unique_id, uuid_str, rikey_hex, rikeyid, surround_info); if ((ret = http_request(url, data)) == GS_OK) server->currentGame = appId;