Make SDL more reliable

This commit is contained in:
Iwan Timmer committed 2015-08-10 10:18:33 +02:00
1 parent abc9a19a9d
commit 05fc925c19
5 files changed
+44 -36

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@@ -43,8 +43,7 @@ static int keyboard_modifiers;
void sdlinput_init() {
memset(gamepads, 0, sizeof(gamepads));
//SDL_SetRelativeMouseMode(SDL_TRUE);
SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt");
for (int i = 0; i < SDL_NumJoysticks(); ++i) {